- ".sanitize($_GET['error'])."
" : ""; ?>
-
-
-
); ?>)
+
+
+ ".sanitize($_GET['error'])."
";
+
+ if ($config['use_guild_logos']): ?>
+
+
); ?>)
+
+
+
-
-
-
-
-
- Rank: |
- Name: |
- Level: |
- Vocation: |
- Status: |
-
-
+
+
+ Rank: |
+ Name: |
+ Level: |
+ Vocation: |
+ Status: |
+
+ ';
- echo '' . ($rankName !== $player['rank_name'] ? $player['rank_name'] : '') . ' | ';
- $rankName = $player['rank_name'];
- echo ''. $player['name'] .'';
- if (!empty($player['guildnick'])) {
- echo ' ('. $player['guildnick'] .')';
- }
- echo ' | ';
- echo ''. $player['level'] .' | ';
- echo ''. $config['vocations'][$player['vocation']]['name'] .' | ';
- if ($chardata['online'] == 1) echo ' Online | ';
- else echo ' Offline | ';
- echo '';
- }
- ?>
-
-
- 0) { ?>
-Invited characters
-
-
- Name: |
- Remove:';
- }
- // Shuffle through visitor characters
- for ($i = 0; $i < $char_count; $i++) {
- $exist = false;
- // Shuffle through invited character, see if they match your character.
- if ($inv_data !== false) foreach ($inv_data as $inv) {
- if ($charactersId[$i] == $inv['player_id']) {
- $exist = true;
+ //data_dump($players, false, "Data");
+ $rankName = '';
+ foreach ($players as $player) {
+ $chardata['online'] = (in_array($player['id'], $onlinelist)) ? 1 : 0;
+ echo '
';
+ echo '' . ($rankName !== $player['rank_name'] ? $player['rank_name'] : '') . ' | ';
+ $rankName = $player['rank_name'];
+ echo ''. $player['name'] .'';
+ if (!empty($player['guildnick'])) {
+ echo ' ('. $player['guildnick'] .')';
}
- }
- if ($exist) echo ' | Join Guild: | Reject Invitation: | ';
- }
- ?>
-
- ';
- echo ''. $inv['name'] .' | ';
- // Remove invitation
- if ($highest_access == 2 || $highest_access == 3) {
- ?> '. $player['level'] .'';
+ echo ''. $config['vocations'][$player['vocation']]['name'] .' | ';
+ if ($chardata['online'] == 1) echo ' Online | ';
+ else echo ' Offline | ';
+ echo '';
}
- // Join Guild
- ?>
+
+ 0): ?>
+ Invited characters
+
-
-
-
+
+
- // Uninvite and joinguild is also used for visitors who reject their invitation.
- if (!empty($_POST['uninvite'])) {
- //
- guild_remove_invitation($_POST['uninvite'], $gid);
- header('Location: guilds.php?name='. $_GET['name']);
- exit();
- }
- if (!empty($_POST['joinguild'])) {
- $joining_player_id = (int)$_POST['joinguild'];
- // Join a guild
- if ($inv_data !== false) foreach ($inv_data as $inv) {
- if ((int)$inv['player_id'] == $joining_player_id) {
- if ($config['ServerEngine'] !== 'TFS_10') $chardata = user_character_data($joining_player_id, 'online');
- else $chardata['online'] = (user_is_online_10($joining_player_id)) ? 1 : 0;
- if ($chardata['online'] == 0) {
- // Ensure player is not already a member of another guild
- if (get_character_guild_rank($joining_player_id) === false) {
- if (guild_player_join($joining_player_id, (int)$gid)) {
- header('Location: guilds.php?name='. $_GET['name']);
- exit();
- } else echo '
Failed to find guild position representing member.';
- } else {
- $already_guild = get_player_guild_data($joining_player_id);
- $already_guild_name = get_guild_name($already_guild['guild_id']);
- echo "
You are already {$already_guild['rank_name']} of another guild: {$already_guild_name}.
You need to leave that guild first before you can join another one.";
- }
- } else echo '
Character must be offline before joining guild.';
- }
- }
- }
+
+ Character must be offline first!';
- }
+ }
-if ($highest_access >= 2) {
- // Guild leader stuff
-
- // Change Guild Nick
- if (!empty($_POST['player_guildnick'])) {
- if ($config['guild_allow_nicknames']) {
- $p_cid = user_character_id($_POST['player_guildnick']);
- $p_guild = get_player_guild_data($p_cid);
- if (preg_match("/^[a-zA-Z_ ]+$/", $_POST['guildnick']) || empty($_POST['guildnick'])) {
- // Only allow normal symbols as guild nick
- $p_nick = sanitize($_POST['guildnick']);
- if ($p_guild['guild_id'] == $gid) {
- if ($config['ServerEngine'] !== 'TFS_10') $chardata = user_character_data($p_cid, 'online');
- else $chardata['online'] = (user_is_online_10($p_cid)) ? 1 : 0;
+ // Join guild
+ if (!empty($_POST['joinguild'])) {
+ $joining_player_id = (int)$_POST['joinguild'];
+ // Join a guild
+ if ($inv_data !== false) foreach ($inv_data as $inv) {
+ if ((int)$inv['player_id'] == $joining_player_id) {
+ $chardata['online'] = (user_is_online_10($joining_player_id)) ? 1 : 0;
if ($chardata['online'] == 0) {
- if ($config['ServerEngine'] !== 'TFS_10') update_player_guildnick($p_cid, $p_nick);
- else update_player_guildnick_10($p_cid, $p_nick);
+
+ // Ensure player is not already a member of another guild
+ if (get_character_guild_rank($joining_player_id) === false) {
+ if (guild_player_join($joining_player_id, (int)$gid)) {
+ header('Location: guilds.php?name='. $_GET['name']);
+ exit();
+ } else echo '
Failed to find guild position representing member.';
+
+ } else {
+ $already_guild = get_player_guild_data($joining_player_id);
+ $already_guild_name = get_guild_name($already_guild['guild_id']);
+
+ echo "
You are already {$already_guild['rank_name']} of another guild: {$already_guild_name}.
You need to leave that guild first before you can join another one.";
+ }
+
+ } else echo '
Character must be offline before joining guild.';
+ }
+ }
+ }
+
+ // leave guild
+ if (!empty($_POST['leave_guild'])) {
+ $name = sanitize($_POST['leave_guild']);
+ $cidd = user_character_id($name);
+ // If character is offline
+ $chardata['online'] = (user_is_online_10($cidd)) ? 1 : 0;
+ if ($chardata['online'] == 0) {
+ guild_player_leave_10($cidd);
+ header('Location: guilds.php?name='. $_GET['name']);
+ exit();
+ } else echo '
Character must be offline first!';
+ }
+
+ // vice leader (and guild leader) actions
+ if ($highest_access >= 2) {
+ // Vice-leaders and leaders
+ // Change Guild Nick
+ if (!empty($_POST['player_guildnick'])) {
+ if ($config['guild_allow_nicknames']) {
+ $p_cid = user_character_id($_POST['player_guildnick']);
+ $p_guild = get_player_guild_data($p_cid);
+
+ if (preg_match("/^[a-zA-Z_ ]+$/", $_POST['guildnick']) || empty($_POST['guildnick'])) {
+ // Only allow normal symbols as guild nick
+ $p_nick = sanitize($_POST['guildnick']);
+
+ if ($p_guild['guild_id'] == $gid) {
+ $chardata['online'] = (user_is_online_10($p_cid)) ? 1 : 0;
+
+ if ($chardata['online'] == 0) {
+ update_player_guildnick_10($p_cid, $p_nick);
+ header('Location: guilds.php?name='. $_GET['name']);
+ exit();
+ } else echo '
Character not offline.';
+ }
+
+ } else echo '
Character guild nick may only contain a-z, A-Z and spaces.';
+ } else echo '
Change guild nickname feature has been disabled.';
+ }
+
+ // Promote character to guild position
+ if (!empty($_POST['promote_character']) && !empty($_POST['promote_position'])) {
+ // Verify that promoted character is from this guild.
+ $p_rid = $_POST['promote_position'];
+ $p_cid = user_character_id($_POST['promote_character']);
+ $p_guild = get_player_guild_data($p_cid);
+
+ if ($p_guild['guild_id'] == $gid) {
+ $chardata['online'] = (user_is_online_10($p_cid)) ? 1 : 0;
+ if ($chardata['online'] == 0) {
+ update_player_guild_position_10($p_cid, $p_rid);
header('Location: guilds.php?name='. $_GET['name']);
exit();
} else echo '
Character not offline.';
}
- } else echo '
Character guild nick may only contain a-z, A-Z and spaces.';
- } else echo '
Change guild nickname feature has been disabled.';
- }
+ }
- // Promote character to guild position
- if (!empty($_POST['promote_character']) && !empty($_POST['promote_position'])) {
- // Verify that promoted character is from this guild.
- $p_rid = $_POST['promote_position'];
- $p_cid = user_character_id($_POST['promote_character']);
- $p_guild = get_player_guild_data($p_cid);
+ // Invite character to guild
+ if (!empty($_POST['invite'])) {
+ if (user_character_exist($_POST['invite'])) {
+ // Make sure they are not in another guild
+ $charid = user_character_id($_POST['invite']);
+ $membership = mysql_select_single("SELECT `rank_id` FROM `guild_membership` WHERE `player_id`='{$charid}' LIMIT 1;");
+ if (!$membership) {
+ $status = false;
+ if ($inv_data !== false) {
+ foreach ($inv_data as $inv) {
+ if ($inv['player_id'] == user_character_id($_POST['invite'])) $status = true;
+ }
+ }
+ foreach ($players as $player) {
+ if ($player['name'] == $_POST['invite']) $status = true;
+ }
- if ($p_guild['guild_id'] == $gid) {
- // Do the magic.
- if ($config['ServerEngine'] !== 'TFS_10') $chardata = user_character_data($p_cid, 'online');
- else $chardata['online'] = (user_is_online_10($p_cid)) ? 1 : 0;
- if ($chardata['online'] == 0) {
- if ($config['ServerEngine'] !== 'TFS_10') update_player_guild_position($p_cid, $p_rid);
- else update_player_guild_position_10($p_cid, $p_rid);
+ if ($status == false) {
+ guild_invite_player($charid, $gid);
+ header('Location: guilds.php?name='. $_GET['name']);
+ exit();
+ } else echo '
That character is already invited(or a member) on this guild.';
+ } else echo '
That character is already in a guild.';
+
+ } else echo '
That character name does not exist.';
+ }
+
+ // Guild Message (motd)
+ if (!empty($_POST['motd'])) {
+ $motd = sanitize($_POST['motd']);
+ mysql_update("UPDATE `guilds` SET `motd`='{$motd}' WHERE `id`='{$gid}' LIMIT 1;");
header('Location: guilds.php?name='. $_GET['name']);
exit();
- } else echo '
Character not offline.';
-
- }
- }
- if (!empty($_POST['invite'])) {
- if (user_character_exist($_POST['invite'])) {
- // Make sure they are not in another guild
-
- if ($config['ServerEngine'] != 'TFS_10') {
- $charname = sanitize($_POST['invite']);
- $playerdata = mysql_select_single("SELECT `id`, `rank_id` FROM `players` WHERE `name`='$charname' LIMIT 1;");
- $charid = $playerdata['id'];
- $membership = ($playerdata['rank_id'] > 0) ? true : false;
- } else {
- $charid = user_character_id($_POST['invite']);
- $membership = mysql_select_single("SELECT `rank_id` FROM `guild_membership` WHERE `player_id`='$charid' LIMIT 1;");
}
- if (!$membership) {
- //
- $status = false;
- if ($inv_data !== false) {
- foreach ($inv_data as $inv) {
- if ($inv['player_id'] == user_character_id($_POST['invite'])) $status = true;
- }
- }
- foreach ($players as $player) {
- if ($player['name'] == $_POST['invite']) $status = true;
- }
- if ($status == false) {
- guild_invite_player($charid, $gid);
- header('Location: guilds.php?name='. $_GET['name']);
- exit();
- } else echo '
That character is already invited(or a member) on this guild.';
- } else echo '
That character is already in a guild.';
+ // Disband guild
+ if (!empty($_POST['disband'])) {
+ $gidd = (int)$_POST['disband'];
+ $members = get_guild_players($gidd);
+ $online = false;
- } else echo '
That character name does not exist.';
- }
- // Guild Message (motd)
- if (!empty($_POST['motd'])) {
- $motd = sanitize($_POST['motd']);
- mysql_update("UPDATE `guilds` SET `motd`='$motd' WHERE `id`='$gid' LIMIT 1;");
- header('Location: guilds.php?name='. $_GET['name']);
- exit();
- }
-
- if (!empty($_POST['disband'])) {
- //
- $gidd = (int)$_POST['disband'];
- $members = get_guild_players($gidd);
- $online = false;
-
- // First figure out if anyone are online.
- foreach ($members as $member) {
- if ($config['ServerEngine'] !== 'TFS_10') $chardata = user_character_data(user_character_id($member['name']), 'online');
- else $chardata['online'] = (user_is_online_10(user_character_id($member['name']))) ? 1 : 0;
- if ($chardata['online'] == 1) {
- $online = true;
- }
- }
-
- if (!$online) {
- // Then remove guild rank from every player.
- if ($config['ServerEngine'] !== 'TFS_10') foreach ($members as $member) guild_player_leave(user_character_id($member['name']));
- else foreach ($members as $member) guild_player_leave_10(user_character_id($member['name']));
-
- // Remove all guild invitations to this guild
- if ($inv_count > 0) guild_remove_invites($gidd);
-
- // Then remove the guild itself.
- guild_delete($gidd);
- header('Location: success.php');
- exit();
- } else echo '
All members must be offline to disband the guild.';
- }
-
- if (!empty($_POST['new_leader'])) {
- $new_leader = (int)$_POST['new_leader'];
- $old_leader = guild_leader($gid);
-
- $online = false;
- if ($config['ServerEngine'] !== 'TFS_10') {
- $newData = user_character_data($new_leader, 'online');
- $oldData = user_character_data($old_leader, 'online');
- } else {
- $newData['online'] = (user_is_online_10($new_leader)) ? 1 : 0;
- $oldData['online'] = (user_is_online_10($old_leader)) ? 1 : 0;
- }
- if ($newData['online'] == 1 || $oldData['online'] == 1) $online = true;
-
- if ($online == false) {
- if (guild_change_leader($new_leader, $old_leader)) {
- header('Location: guilds.php?name='. $_GET['name']);
- exit();
- } else echo '
Something went wrong when attempting to change leadership.';
- } else echo '
The new and old leader must be offline to change leadership.';
- }
-
- if (!empty($_POST['change_ranks'])) {
- $c_gid = (int)$_POST['change_ranks'];
- $c_ranks = get_guild_rank_data($c_gid);
- $rank_data = array();
- $rank_ids = array();
-
- // Feed new rank data
- foreach ($c_ranks as $rank) {
- $tmp = 'rank_name!'. $rank['level'];
- if (!empty($_POST[$tmp])) {
- $rank_data[$rank['level']] = sanitize($_POST[$tmp]);
- $rank_ids[$rank['level']] = $rank['id'];
- }
- }
-
- foreach ($rank_data as $level => $name) {
- guild_change_rank($rank_ids[$level], $name);
- }
-
- header('Location: guilds.php?name='. $_GET['name']);
- exit();
- }
-
- if (!empty($_POST['remove_member'])) {
- $name = sanitize($_POST['remove_member']);
- $cid = user_character_id($name);
-
- if ($config['ServerEngine'] !== 'TFS_10') guild_remove_member($cid);
- else guild_remove_member_10($cid);
- header('Location: guilds.php?name='. $_GET['name']);
- exit();
- }
-
- if (!empty($_POST['forumGuildId'])) {
- if ($config['forum']['guildboard'] === true) {
- $forumExist = mysql_select_single("SELECT `id` FROM `znote_forum` WHERE `guild_id`='$gid' LIMIT 1;");
- if ($forumExist === false) {
- // Insert data
- mysql_insert("INSERT INTO `znote_forum` (`name`, `access`, `closed`, `hidden`, `guild_id`)
- VALUES ('Guild',
- '1',
- '0',
- '0',
- '$gid');");
- echo '
Guild board has been created.
';
- } else echo '
Guild board already exist.
';
-
- } else {
- echo '
Error: Guild board system is disabled.
';
- }
- }
-
- if ($config['ServerEngine'] == 'TFS_02' || $config['ServerEngine'] == 'OTHIRE' || $config['ServerEngine'] == 'TFS_10' && $config['guildwar_enabled'] === true) {
- if (!empty($_POST['warinvite'])) {
- $targetGuild = get_guild_id($_POST['warinvite']);
- if ($targetGuild) {
- $status = false;
- $war_invite = mysql_select_single("SELECT `id` FROM `guilds` WHERE `id` = '$gid';");
- if ($war_invite !== false) {
- foreach ($war_invite as $inv) {
- if ($inv['id'] == $targetGuild) $status = true;
+ // First figure out if anyone are online.
+ foreach ($members as $member) {
+ $chardata['online'] = (user_is_online_10(user_character_id($member['name']))) ? 1 : 0;
+ if ($chardata['online'] == 1) {
+ $online = true;
}
}
- $check_guild = get_guild_name($gid);
- foreach ($check_guild as $guild) {
- if ($guild['name'] == $_POST['warinvite']) $status = true;
+ if (!$online) {
+ // Then remove guild rank from every player.
+ foreach ($members as $member)
+ guild_player_leave_10(user_character_id($member['name']));
+
+ // Remove all guild invitations to this guild
+ if ($inv_count > 0)
+ guild_remove_invites($gidd);
+
+ // Then remove the guild itself.
+ guild_delete($gidd);
+ header('Location: success.php');
+ exit();
+ } else echo '
All members must be offline to disband the guild.';
+ }
+
+ // Change guild leader
+ if (!empty($_POST['new_leader'])) {
+ $new_leader = (int)$_POST['new_leader'];
+ $old_leader = guild_leader($gid);
+
+ $online = false;
+ $newData['online'] = (user_is_online_10($new_leader)) ? 1 : 0;
+ $oldData['online'] = (user_is_online_10($old_leader)) ? 1 : 0;
+
+ if ($newData['online'] == 1 || $oldData['online'] == 1) $online = true;
+
+ if ($online == false) {
+ if (guild_change_leader($new_leader, $old_leader)) {
+ header('Location: guilds.php?name='. $_GET['name']);
+ exit();
+ } else echo '
Something went wrong when attempting to change leadership.';
+ } else echo '
The new and old leader must be offline to change leadership.';
+ }
+
+ // Change guild ranks
+ if (!empty($_POST['change_ranks'])) {
+ $c_gid = (int)$_POST['change_ranks'];
+ $c_ranks = get_guild_rank_data($c_gid);
+ $rank_data = array();
+ $rank_ids = array();
+
+ // Feed new rank data
+ foreach ($c_ranks as $rank) {
+ $tmp = 'rank_name!'. $rank['level'];
+ if (!empty($_POST[$tmp])) {
+ $rank_data[$rank['level']] = sanitize($_POST[$tmp]);
+ $rank_ids[$rank['level']] = $rank['id'];
+ }
}
- if ((int)$gid === (int)$targetGuild) $status = true;
+ // Change guild rank name.
+ foreach ($rank_data as $level => $name) {
+ $rid = (int)$rank_ids[$level];
+ $name = sanitize($name);
+ mysql_update("UPDATE `guild_ranks` SET `name`='{$name}' WHERE `id`={$rid}");
+ }
- $wars = mysql_select_multi("SELECT `id`, `guild1`, `guild2`, `status` FROM `guild_wars` WHERE (`guild1` = '$gid' OR `guild1` = '$targetGuild') AND (`guild2` = '$gid' OR `guild2` = '$targetGuild') AND `status` IN (0, 1);");
- if ($status == false && $wars == false) {
- guild_war_invitation($gid, $targetGuild);
- $limit = (empty($_POST['limit'])) ? 100 : (int)$_POST['limit'];
- mysql_insert("INSERT INTO `znote_guild_wars` (`limit`) VALUES ('$limit');");
+ header('Location: guilds.php?name='. $_GET['name']);
+ exit();
+ }
+
+ // Remove guild member
+ if (!empty($_POST['remove_member'])) {
+ $name = sanitize($_POST['remove_member']);
+ $cid = user_character_id($name);
+ guild_remove_member_10($cid);
+ header('Location: guilds.php?name='. $_GET['name']);
+ exit();
+ }
+
+ // Create forum guild board
+ if (!empty($_POST['forumGuildId'])) {
+
+ if ($config['forum']['guildboard'] === true) {
+ $forumExist = mysql_select_single("SELECT `id` FROM `znote_forum` WHERE `guild_id`='{$gid}' LIMIT 1;");
+
+ if ($forumExist === false) {
+ // Insert data
+ mysql_insert("
+ INSERT INTO `znote_forum`
+ (`name`, `access`, `closed`, `hidden`, `guild_id`)
+ VALUES ('Guild','1','0','0','{$gid}')
+ ;");
+ echo '
Guild board has been created.
';
+ } else echo '
Guild board already exist.
';
+
+ } else {
+ echo '
Error: Guild board system is disabled.
';
+ }
+ }
+
+ // Guildwar actions
+ if ($config['guildwar_enabled'] === true) {
+
+ // Invite another guild to war
+ if (!empty($_POST['warinvite'])) {
+ $targetGuild = get_guild_id($_POST['warinvite']);
+ if ($targetGuild) {
+ $status = false;
+
+ $war_invite = mysql_select_single("SELECT `id` FROM `guilds` WHERE `id` = '$gid';");
+ if ($war_invite !== false) {
+ foreach ($war_invite as $inv) {
+ if ($inv['id'] == $targetGuild) $status = true;
+ }
+ }
+
+ $check_guild = get_guild_name($gid);
+ foreach ($check_guild as $guild) {
+ if ($guild['name'] == $_POST['warinvite']) $status = true;
+ }
+
+ if ((int)$gid === (int)$targetGuild) $status = true;
+
+ $wars = mysql_select_multi("
+ SELECT
+ `id`, `guild1`, `guild2`, `status`
+ FROM `guild_wars`
+ WHERE (`guild1` = '$gid' OR `guild1` = '$targetGuild')
+ AND (`guild2` = '$gid' OR `guild2` = '$targetGuild')
+ AND `status` IN (0, 1)
+ ;");
+
+ if ($status == false && $wars == false) {
+ guild_war_invitation($gid, $targetGuild);
+ $limit = (empty($_POST['limit'])) ? 100 : (int)$_POST['limit'];
+ mysql_insert("INSERT INTO `znote_guild_wars` (`limit`) VALUES ('$limit');");
+ header('Location: guilds.php?name='. $_GET['name']);
+ exit();
+ } else echo '
This guild has already been invited to war(or you\'re trying to invite your own).';
+
+ } else echo '
That guild name does not exist.';
+ }
+
+ if (!empty($_POST['cancel_war_invite'])) {
+ cancel_war_invitation($_POST['cancel_war_invite'], $gid);
header('Location: guilds.php?name='. $_GET['name']);
exit();
- } else echo '
This guild has already been invited to war(or you\'re trying to invite your own).';
- } else echo '
That guild name does not exist.';
- }
+ }
- if (!empty($_POST['cancel_war_invite'])) {
- cancel_war_invitation($_POST['cancel_war_invite'], $gid);
- header('Location: guilds.php?name='. $_GET['name']);
- exit();
- }
+ if (!empty($_POST['reject_war_invite'])) {
+ reject_war_invitation($_POST['reject_war_invite'], $gid);
+ header('Location: guilds.php?name='. $_GET['name']);
+ exit();
+ }
- if (!empty($_POST['reject_war_invite'])) {
- reject_war_invitation($_POST['reject_war_invite'], $gid);
- header('Location: guilds.php?name='. $_GET['name']);
- exit();
- }
+ if (!empty($_POST['accept_war_invite'])) {
+ accept_war_invitation($_POST['accept_war_invite'], $gid);
+ header('Location: guilds.php?name='. $_GET['name']);
+ exit();
+ }
+ }
- if (!empty($_POST['accept_war_invite'])) {
- accept_war_invitation($_POST['accept_war_invite'], $gid);
- header('Location: guilds.php?name='. $_GET['name']);
- exit();
- }
- }
-
- $members = count_guild_members($gid);
- $ranks = get_guild_rank_data($gid);
- ?>
-
- = 2) {
}
}
- if ($config['use_guild_logos']) {
-
- ?>
-
-
-
-
-
';
+ // Form to upload guild logo
+ if ($config['use_guild_logos']) {
+ ?>
+
+
';
+ }
}
+ ?>
- } ?>
-
-
-
-
-
-
+
-
-
- 1) { ?>
-
-
+
+
+ 1): ?>
+
+
+
+
+
+
+
+
+
+
+
+
-
-
-
- 1) { ?>
-
+
+
+
+
+
+ 1): ?>
+
+
+
+
+
+
Guild War Management:
+
+
+
+
+
';
- } } ?>
-
-
-
-
War overview:
-
-
- Attacker: |
- Defender: |
- status: |
- started: |
-
+ if ($war_exist) {
+ ?>
+ War overview:
+
+
+ Attacker: |
+ Defender: |
+ status: |
+ started: |
+
';
- echo ''. $wars['name1'] .' | ';
- echo ''. $wars['name2'] .' | ';
- echo ''. $config['war_status'][$wars['status']] .' | ';
- echo ''. getClock($wars['started'], true) .' | ';
- echo '';
- }
- }
+ ?>
+
+ |
+ |
+ |
+ |
+
+
-
-
-
-
+ - Visit Guild Board
+ ?>
-
-
+
+
\ No newline at end of file