<?php require_once 'engine/init.php'; include 'layout/overall/header.php';

if ($config['log_ip']) {
	znote_visitor_insert_detailed_data(4);
}

if (isset($_GET['name']) === true && empty($_GET['name']) === false) {
	$name = getValue($_GET['name']);
	$user_id = user_character_exist($name);
	
	if ($user_id !== false) {
		$loadOutfits = $config['show_outfits']['characterprofile'];

		if ($config['ServerEngine'] == 'TFS_10') {
			if (!$loadOutfits) {
				$profile_data = user_character_data($user_id, 'account_id', 'name', 'level', 'group_id', 'vocation', 'health', 'healthmax', 'experience', 'mana', 'manamax', 'sex', 'lastlogin');
			} else { // Load outfits
				if ($config['client'] < 780) {
					$profile_data = user_character_data($user_id, 'account_id', 'name', 'level', 'group_id', 'vocation', 'health', 'healthmax', 'experience', 'mana', 'manamax', 'sex', 'lastlogin', 'lookbody', 'lookfeet', 'lookhead', 'looklegs', 'looktype');
				} else {
					$profile_data = user_character_data($user_id, 'account_id', 'name', 'level', 'group_id', 'vocation', 'health', 'healthmax', 'experience', 'mana', 'manamax', 'sex', 'lastlogin', 'lookbody', 'lookfeet', 'lookhead', 'looklegs', 'looktype', 'lookaddons');
				}
			}
			$profile_data['online'] = user_is_online_10($user_id);
			
			if ($config['Ach']) {
				$user_id = (int) $user_id;
				$achievementPoints = mysql_select_single("SELECT SUM(`value`) AS `sum` FROM `player_storage` WHERE `key` LIKE '30___' AND `player_id`={$user_id} LIMIT 1");
			}
		} else { // TFS 0.2, 0.3
			if (!$loadOutfits) {
				$profile_data = user_character_data($user_id, 'name', 'account_id', 'level', 'group_id', 'vocation', 'health', 'healthmax', 'experience', 'mana', 'manamax', 'lastlogin', 'online', 'sex');
			} else { // Load outfits
				if ($config['ServerEngine'] !== 'OTHIRE') {
					if ($config['client'] < 780) {
						$profile_data = user_character_data($user_id, 'name', 'account_id', 'level', 'group_id', 'vocation', 'health', 'healthmax', 'experience', 'mana', 'manamax', 'lastlogin', 'online', 'sex', 'lookbody', 'lookfeet', 'lookhead', 'looklegs', 'looktype');
					} else {
						$profile_data = user_character_data($user_id, 'name', 'account_id', 'level', 'group_id', 'vocation', 'health', 'healthmax', 'experience', 'mana', 'manamax', 'lastlogin', 'online', 'sex', 'lookbody', 'lookfeet', 'lookhead', 'looklegs', 'looktype', 'lookaddons');
					}
				} else {
					$profile_data = user_character_data($user_id, 'name', 'account_id', 'level', 'group_id', 'vocation', 'health', 'healthmax', 'experience', 'mana', 'manamax', 'lastlogin', 'online', 'sex', 'lookbody', 'lookfeet', 'lookhead', 'looklegs', 'looktype');
				}
			}
		}
		
		$profile_znote_data = user_znote_character_data($user_id, 'created', 'hide_char', 'comment');
		$guild_exist = false;
		if (get_character_guild_rank($user_id) > 0) {
			$guild_exist = true;
			$guild = get_player_guild_data($user_id);
			$guild_name = get_guild_name($guild['guild_id']);
		}
		?>

		<!-- PROFILE MARKUP HERE-->
		<table id="characterProfileTable">
			<thead>
				<tr class="yellow">
					<th>
						<?php if ($loadOutfits): ?>
							<div class="outfit">
								<img src="<?php echo $config['show_outfits']['imageServer']; ?>?id=<?php echo $profile_data['looktype']; ?>&addons=<?php echo $profile_data['lookaddons']; ?>&head=<?php echo $profile_data['lookhead']; ?>&body=<?php echo $profile_data['lookbody']; ?>&legs=<?php echo $profile_data['looklegs']; ?>&feet=<?php echo $profile_data['lookfeet']; ?>" alt="img">
							</div>
						<?php endif; 
						$flags = $config['country_flags'];
						if ($flags['enabled'] && $flags['characterprofile']) { 
							$account_data = user_znote_account_data($profile_data['account_id'], 'flag');
							if (strlen($account_data['flag']) > 0):
								?><!-- Player country data -->
								<div class="flag">
									<img src="<?php echo $flags['server'] . '/' . $account_data['flag']; ?>.png">
								</div>
								<?php
							endif;
						}
						?>
					</th>
					<th>
						<h1><?php echo $profile_data['name']; ?></h1>
					</th>
				</tr>
			</thead>
			<tbody>
				<!-- Player Position -->
				<?php if ($profile_data['group_id'] > 1): ?>
					<tr>
						<td>Position</td>
						<td><?php echo group_id_to_name($profile_data['group_id']); ?></td>
					</tr>
				<?php endif; ?>
				<!-- Player male / female -->
				<tr>
					<td>Sex</td>
					<td><?php echo ($profile_data['sex'] == 1) ? 'Male' : 'Female'; ?></td>
				</tr>
				<!-- Player level -->
				<tr>
					<td>Level</td>
					<td><?php echo $profile_data['level']; ?></td>
				</tr>
				<!-- Player vocation -->
				<tr>
					<td>Vocation</td>
					<td><?php echo vocation_id_to_name($profile_data['vocation']); ?></td>
				</tr>
				<!-- Player guild -->
				<?php if ($guild_exist): ?>
					<tr>
						<td>Guild</td>
						<td><b><?php echo $guild['rank_name']; ?> </b> of <a href="guilds.php?name=<?php echo $guild_name; ?>"><?php echo $guild_name; ?></a></td>
					</tr>
				<?php endif; ?>
				<!-- Player last login -->
				<tr>
					<td>Last Login</td>
					<td><?php echo ($profile_data['lastlogin'] != 0) ? getClock($profile_data['lastlogin'], true, true) : 'Never.'; ?></td>
				</tr>
				<!-- Achievement start -->
				<?php if ($config['Ach'] && (int)$achievementPoints['sum'] > 0): ?>
					<tr>
						<td>Achievement Points</td>
						<td><?php echo (int)$achievementPoints['sum']; ?></td>
					</tr>
				<?php endif; ?>
				<!-- Display house start -->
				<?php
				if ($config['ServerEngine'] !== 'TFS_02') {
					// Compatibility fix
					$column_town_id = array(
						'OTHIRE' => 'townid',
						'TFS_03' => 'town'
						// Default: town_id
					);
					$column_town_id = (isset($column_town_id[$config['ServerEngine']])) 
					? $column_town_id[$config['ServerEngine']] 
					: 'town_id';

					$houses = mysql_select_multi("
						SELECT `id`, `owner`, `name`, `{$column_town_id}` AS `town_id` 
						FROM `houses` 
						WHERE `owner` = {$user_id};
					");
					
					if ($houses !== false) {
						foreach ($houses as $h): ?>
							<tr>
								<td>House</td>
								<td><?php echo $h['name'] . ', ' . $config['towns'][$h['town_id']]; ?></td>
							</tr>
						<?php endforeach;
					}
				}
				?>
				<!-- Display player status -->
				<tr class="status_<?php echo ($profile_data['online']) ? 'online' : 'offline'; ?>">
					<td>Status</td>
					<td><?php echo ($profile_data['online']) ? 'online' : 'offline'; ?></td>
				</tr>
				<!-- Player created -->
				<tr>
					<td>Created</td>
					<td><?php echo getClock($profile_znote_data['created'], true); ?></td>
				</tr>
				
				<!-- EQ shower -->
				<?php if ($config['EQ_shower']['enabled']): ?>
					<tr>
						<?php
						// Item image server
						$imageServer = $config['shop']['imageServer'];
						$imageType = $config['shop']['imageType'];
						$PEQ = mysql_select_multi("
							SELECT 
								`player_id`, 
								`pid`, 
								`itemtype`, 
								`count` 
							FROM `player_items` 
							WHERE `player_id`={$user_id} 
							AND `pid`<'11'
						");

						$soulStamina = (in_array($config['ServerEngine'], ['TFS_10'])) 
							? " `soul`, `stamina`," 
							: " `p`.`soul`, `p`.`stamina`,";
						
						if ($config['client'] < 780) {
							$soulStamina = " 0 AS `soul`, 0 AS `stamina`,";
						}

						$player_query = (in_array($config['ServerEngine'], ['TFS_10'])) 
							? /* true */ "SELECT 
									`health`, `healthmax`,
									`mana`, `manamax`,
									`cap`,
									`experience`, `level`, 
									{$soulStamina}
									`maglevel`,
									`skill_fist`,
									`skill_club`,
									`skill_sword`,
									`skill_axe`,
									`skill_dist`,
									`skill_shielding`,
									`skill_fishing`
								FROM `players` 
								WHERE `id`={$user_id} 
								LIMIT 1;" 
							: /* false */ "SELECT 
									`p`.`health`, `p`.`healthmax`,
									`p`.`mana`, `p`.`manamax`,
									`p`.`cap`,
									`p`.`experience`, `p`.`level`, 
									{$soulStamina}
									`p`.`maglevel`,
									`fist`.`value` AS `skill_fist`,
									`club`.`value` AS `skill_club`,
									`sword`.`value` AS `skill_sword`,
									`axe`.`value` AS `skill_axe`,
									`dist`.`value` AS `skill_dist`,
									`shield`.`value` AS `skill_shielding`,
									`fish`.`value` AS `skill_fishing`
								FROM `players` AS `p` 
								LEFT JOIN `player_skills` AS `fist` ON `p`.`id` = `fist`.`player_id` AND `fist`.`skillid` = 0
								LEFT JOIN `player_skills` AS `club` ON `p`.`id` = `club`.`player_id` AND `club`.`skillid` = 1
								LEFT JOIN `player_skills` AS `sword` ON `p`.`id` = `sword`.`player_id` AND `sword`.`skillid` = 2
								LEFT JOIN `player_skills` AS `axe` ON `p`.`id` = `axe`.`player_id` AND `axe`.`skillid` = 3
								LEFT JOIN `player_skills` AS `dist` ON `p`.`id` = `dist`.`player_id` AND `dist`.`skillid` = 4
								LEFT JOIN `player_skills` AS `shield` ON `p`.`id` = `shield`.`player_id` AND `shield`.`skillid` = 5
								LEFT JOIN `player_skills` AS `fish` ON `p`.`id` = `fish`.`player_id` AND `fish`.`skillid` = 6
								WHERE `p`.`id`= {$user_id}
								LIMIT 1;";
						$playerstats = mysql_select_single($player_query);

						$playerstats['experience'] = number_format($playerstats['experience'],0,'',',');
						$playerstats['stamina'] = number_format($playerstats['stamina']/60,2,':','');

						$bar_length = 100;
						$bar_health = (int)($bar_length * ($playerstats['health'] / $playerstats['healthmax']));
						if ($playerstats['manamax'] > 0) {
							$bar_mana = (int)($bar_length * ($playerstats['mana'] / $playerstats['manamax']));
						}
						else {
							$bar_mana = 100;
						}
						
						$outfit_server = $config['show_outfits']['imageServer'];
						$outfit_storage = $config['EQ_shower']['storage_value'];

						$male_outfits = array(
							[128,129,130,131,132],
							[133,134,143,144,145],
							[146,151,152,153,154],
							[251,268,273,278,289],
							[325,328,335,367,430],
							[432,463,465,472,512],
							//516,541,574,577,610,619,633,634,637,665,667,684,695,697,699,725,733,746,750,760,846,853,873,884,899
						);

						$female_outfits = array(
							[136,137,138,139,140],
							[141,142,147,148,149],
							[150,155,156,157,158],
							[252,269,270,279,288],
							[324,329,336,366,431],
							[433,464,466,471,513],
							//514,542,575,578,618,620,632,635,636,664,666,683,694,696,698,724,732,745,749,759,845,852,874,885,900
						);

						$featured_outfits = ($profile_data['sex'] == 1) ? $male_outfits : $female_outfits;
						$outfit_list = array();
						$outfit_rows = COUNT($featured_outfits);
						$outfit_columns = COUNT($featured_outfits[0]);

						foreach ($featured_outfits as $row) {
							if (COUNT($row) > $outfit_columns) {
								$outfit_columns = COUNT($row);
							}
							foreach ($row as $column) {
								$outfit_list[] = $column;
							}
						}

						$highest_outfit_id = MAX($outfit_list);
						$outfit_storage_max = $outfit_storage + $highest_outfit_id + 1; 

						$player_outfits = array();
						$storage_sql = mysql_select_multi("
							SELECT `key`, `value` 
							FROM `player_storage` 
							WHERE `player_id`={$user_id} 
							AND `key` > {$outfit_storage} 
							AND `key` < {$outfit_storage_max} 
						");
						if ($storage_sql !== false && !empty($storage_sql)) {
							foreach ($storage_sql as $row) {
								$player_outfits[$row['key']] = $row['value'];
							}
						}

						$aquired_outfits = array();
						foreach ($outfit_list as $outfit_id) {
							$outfit_key = $outfit_storage + $outfit_id;
							if (isset($player_outfits[$outfit_key]) && $player_outfits[$outfit_key] == 3) {
								$aquired_outfits[$outfit_id] = true;
							}
						}
						?>
						<td colspan="2" id="piv">
							<div id="piv_flex">

								<?php if ($config['EQ_shower']['equipment']): ?>
									<div id="piv_i">
										<img class="bg" src="/engine/img/outfit.png">
										<div id="piv_lifebar"></div><div id="piv_lifetext"><span><?php echo $playerstats['health']; ?></span></div>
										<div id="piv_manabar"></div><div id="piv_manatext"><span><?php echo $playerstats['mana']; ?></span></div>
										<?php if ($PEQ !== false && !empty($PEQ)): foreach($PEQ as $item): ?>
											<img class="itm itm-<?php echo $item['pid']; ?>" 
											src="<?php echo "http://{$imageServer}/".$item['itemtype'].".{$imageType}"; ?>">
										<?php endforeach; endif; ?>
										<span id="piv_cap">Cap:<br><?php echo $playerstats['cap']; ?></span>
										<?php if ($loadOutfits): ?>
											<div class="inventory_outfit">
												<img src="<?php echo $config['show_outfits']['imageServer']; ?>?id=<?php echo $profile_data['looktype']; ?>&addons=<?php echo $profile_data['lookaddons']; ?>&head=<?php echo $profile_data['lookhead']; ?>&body=<?php echo $profile_data['lookbody']; ?>&legs=<?php echo $profile_data['looklegs']; ?>&feet=<?php echo $profile_data['lookfeet']; ?>" alt="img">
											</div>
										<?php endif; ?>
									</div>
								<?php endif; ?>

								<?php if ($config['EQ_shower']['skills']): ?>
									<div id="piv_s">
										<img class="bg" src="/engine/img/skillsbackground.png">
										<span id="s_exp" class="txt"><?php echo $playerstats['experience']; ?></span>
										<span id="s_lvl" class="txt"><?php echo $playerstats['level']; ?></span>
										<span id="s_hp" class="txt"><?php echo number_format($playerstats['health'],0,'',','); ?></span>
										<span id="s_mp" class="txt"><?php echo number_format($playerstats['mana'],0,'',','); ?></span>
										<span id="s_soul" class="txt"><?php echo $playerstats['soul']; ?></span>
										<span id="s_cap" class="txt"><?php echo number_format($playerstats['cap'],0,'',','); ?></span>
										<span id="s_stamina" class="txt"><?php echo $playerstats['stamina']; ?></span>
										<span id="s_maglevel" class="txt"><?php echo $playerstats['maglevel']; ?></span>
										<span id="s_skill_fist" class="txt"><?php echo $playerstats['skill_fist']; ?></span>
										<span id="s_skill_club" class="txt"><?php echo $playerstats['skill_club']; ?></span>
										<span id="s_skill_sword" class="txt"><?php echo $playerstats['skill_sword']; ?></span>
										<span id="s_skill_axe" class="txt"><?php echo $playerstats['skill_axe']; ?></span>
										<span id="s_skill_dist" class="txt"><?php echo $playerstats['skill_dist']; ?></span>
										<span id="s_skill_shielding" class="txt"><?php echo $playerstats['skill_shielding']; ?></span>
										<span id="s_skill_fishing" class="txt"><?php echo $playerstats['skill_fishing']; ?></span>
									</div>
								<?php endif; ?>

								<?php if ($config['EQ_shower']['outfits']): ?>
									<div id="piv_o">
										<div class="bg">
											<div class="bg_t">
												<div class="t_m"></div>
												<div class="t_l"></div>
												<div class="t_r"></div>
											</div>
											<div class="bg_m">
												<div class="m_l"></div>
												<div class="m_m"></div>
												<div class="m_r"></div>
											</div>
											<div class="bg_b">
												<div class="b_m"></div>
												<div class="b_l"></div>
												<div class="b_r"></div>
											</div>
										</div>
										<div id="piv_o_container">
											<?php foreach ($featured_outfits as $row): foreach($row as $outfit_id): $g = (isset($aquired_outfits[$outfit_id])) ? "" : "grayimg"; ?>
												<img class="o <?php echo $g; ?>" src="<?php echo $outfit_server . "?id=" . $outfit_id; ?>&addons=3&head=0&body=0&legs=0&feet=0">
											<?php endforeach; endforeach; ?>
										</div>
									</div>
								<?php endif; ?>
							</div>

							<!-- Inventory style positioning -->
							<style type="text/css">
								#piv {
									background-image: url("/engine/img/o/m_m.png");
								}
								#piv_flex {
									display: flex;
									flex-wrap: wrap;
									/*align-items: center;*/
									justify-content: space-between;
									width: 100%;
									font-family: Verdana,Geneva,sans-serif; 
									font-size: 7.0pt;
									line-height: 1;
									color: rgb(201,201,201);
								}
								#piv_i, #piv_s, #piv_o {
									position: relative;
								}

								#piv_i {
									width: 126px;
									height: 207px;
								}
								#piv_s {
									width: 184px;
									height: 232px;
								}
								#piv_o {
									width: <?php echo 16 + $outfit_columns * 40; ?>px;
									height: <?php echo 29 + $outfit_rows * 33; ?>px;
								}
								#piv_flex img {
									position: absolute;
								}
								#piv_i .inventory_outfit {
									position: absolute;
									top: 130px;
									left: -24px;
								}
								#piv_lifebar {
									position: absolute;
									border-radius: 6px;
									top: 6px;
									left: 14px;
									height: 11px;
									/*width: 95px;*/
									width: <?php echo $bar_health; ?>px;
									background-image: url("/engine/img/lifebarra.png");
								}
								#piv_manabar {
									position: absolute;
									border-radius: 6px;
									top: 19px;
									left: 14px;
									height: 11px;
									/*width: 95px;*/
									width: <?php echo $bar_mana; ?>px;
									background-image: url("/engine/img/manabar.png");
								}
								#piv_lifetext,
								#piv_manatext {
									position: absolute;
									display: block;
									left: 15px;
									width: <?php echo $bar_length; ?>px;
									text-align: center;
								}
								#piv_lifetext {
									top: 7px;
								}
								#piv_manatext {
									top: 20px;
								}
								#piv_lifetext span,
								#piv_manatext span {
									background-color: rgba(0,0,0,0.7);
									border-radius: 3px;
								}
								#piv_flex .itm { background-image: url("/engine/img/bg.png"); }
								#piv_flex .itm-1 { left: 48px; top: 39px; }
								#piv_flex .itm-2 { left: 11px; top: 53px; }
								#piv_flex .itm-3 { left: 85px; top: 53px; }
								#piv_flex .itm-4 { left: 48px; top: 76px; }
								#piv_flex .itm-5 { left: 85px; top: 90px; }
								#piv_flex .itm-6 { left: 11px; top: 90px; }
								#piv_flex .itm-7 { left: 48px; top: 113px; }
								#piv_flex .itm-8 { left: 48px; top: 150px; }
								#piv_flex .itm-9 { left: 11px; top: 127px; }
								#piv_flex .itm-10 { left: 85px; top: 127px; }
								#piv_cap {
									position: absolute;
									top: 162px;
									left: 85px;
									min-width: 32px;
									text-align: center;
								}

								#piv_s .txt {
									position: absolute;
								}
								#s_exp 				{ right: 22px; top: 16px; }
								#s_lvl 				{ right: 22px; top: 30px; }
								#s_hp 				{ right: 22px; top: 44px; }
								#s_mp 				{ right: 22px; top: 58px; }
								#s_soul 			{ right: 22px; top: 71px; }
								#s_cap 				{ right: 22px; top: 86px; }
								#s_stamina 			{ right: 22px; top: 100px; }
								#s_maglevel 		{ right: 22px; top: 114px; }
								#s_skill_fist 		{ right: 22px; top: 132px; }
								#s_skill_club 		{ right: 22px; top: 146px; }
								#s_skill_sword 		{ right: 22px; top: 160px; }
								#s_skill_axe 		{ right: 22px; top: 174px; }
								#s_skill_dist 		{ right: 22px; top: 188px; }
								#s_skill_shielding 	{ right: 22px; top: 202px; }
								#s_skill_fishing 	{ right: 22px; top: 215px; }

								/* Dynamically render background container size for outfits */
								#piv_o .bg {
									width: inherit;
									height: inherit;
									position: absolute;
									left: 0;
									top: 0;
								}
								#piv_o .bg_t {
									height: 21px;
									width: 100%;
								}
								#piv_o .bg_m {
									width: 100%;
									height: <?php echo $outfit_rows * 33; ?>px;
								}
								#piv_o .t_l {
									position: absolute;
									left: 0;
									top: 0;
									background-image: url("/engine/img/o/t_l.png");
									width: 8px;
									height: 21px;
								}
								#piv_o .t_m {
									position: absolute;
									right: 0;
									top: 0;
									background-image: url("/engine/img/o/t_m.png");
									width: 100%;
									height: 21px;
								}
								#piv_o .t_r {
									position: absolute;
									right: 0;
									top: 0;
									background-image: url("/engine/img/o/t_r.png");
									width: 50px;
									height: 21px;
								}
								#piv_o .m_l {
									background-image: url("/engine/img/o/m_l.png");
									width: 8px;
									height: inherit;
									float: left;
								}
								#piv_o .m_m {
									background-image: url("/engine/img/o/m_m.png");
									width: calc(100% - 16px);
									height: inherit;
									float: left;
								}
								#piv_o .m_r {
									background-image: url("/engine/img/o/m_r.png");
									width: 8px;
									height: inherit;
									float: left;
								}
								#piv_o .b_l {
									position: absolute;
									left: 0;
									bottom: 0;
									background-image: url("/engine/img/o/b_l.png");
									width: 8px;
									height: 8px;
								}
								#piv_o .b_m {
									position: absolute;
									right: 0;
									bottom: 0;
									background-image: url("/engine/img/o/b_m.png");
									width: 100%;
									height: 8px;
								}
								#piv_o .b_r {
									position: absolute;
									right: 0;
									bottom: 0;
									background-image: url("/engine/img/o/b_r.png");
									width: 8px;
									height: 8px;
								}

								/* Render outfit player sprites */
								#piv_o_container {
									height: inherit;
									width: inherit;
								}
								#piv_o_container .o {
									position: absolute;
									right: 0;
									bottom: 0;
								}

								/* Outfit column positions */
								<?php for ($column = 1; $column <= $outfit_columns; $column++): ?>
									#piv_o_container .o:nth-child(<?php echo $outfit_columns.'n+'.$column;?>) { right: <?php echo 10 + 40 * ($outfit_columns-$column); ?>px; }
								<?php endfor; ?>

								/* Outfit row positions */
								<?php for ($row = 1; $row <= $outfit_rows; $row++): ?>
									#piv_o_container .o:nth-child(n+<?php echo $outfit_columns * ($row-1)+1; ?>):nth-child(-n+<?php echo $outfit_columns*$row; ?>) { bottom: <?php echo 10 + 33 * ($outfit_rows-$row); ?>px; }
								<?php endfor; ?>

								#piv_o_container .o.grayimg {
									filter: none;
									-webkit-filter: grayscale(100%);
									-moz-filter: grayscale(100%);
									-ms-filter: grayscale(100%);
									-o-filter: grayscale(100%);
									opacity: .5;
									filter: alpha(opacity=50);
									margin-left: -25pt;
									margin-top: -25px;
								}
							</style>
						</td>
					</tr>
				<?php endif; ?>
				<!-- End EQ shower -->
			</tbody>
		</table>

		<!-- Player Comment -->
		<?php if (!empty($profile_znote_data['comment'])): ?>
			<table class="comment">
				<thead>
					<tr class="yellow">
						<td><font class="profile_font" name="profile_font_comment">Comment:</font></td>
					</tr>
				</thead>
				<tbody>
					<tr>
						<td><?php echo preg_replace('/\v+|\\\r\\\n/','<br/>',$profile_znote_data['comment']); ?></td>
					</tr>
				</tbody>
			</table>
		<?php endif; ?>

		<!-- Achievements start -->
		<?php if ($config['Ach']): 
			$achievements = mysql_select_multi("
				SELECT `player_id`, `value`, `key` 
				FROM `player_storage` 
				WHERE `player_id`='$user_id' 
				AND `key` LIKE '30___';
			");
			$c_achs = $config['achievements'];
			$toggle = array(
				'show' => '<a href="#show">Show</a>',
				'hide' => '<a href="#hide">Hide</a>'
			);
			if ($achievements !== false): ?>
				<h3>Achievements: <label id="ac_label_hide" for="ac_toggle_hide"><?php echo $toggle['show']; ?></label></h3>
				<!-- <div id="accordion">
					<h3>Show/hide player achievements</h3>
					<div>

					</div>
				</div><br> -->
				<input type="checkbox" id="ac_toggle_hide" name="ac_toggle_hide">
				<table class="achievements">
					<thead>
						<tr>
							<th>Name</th>
							<th>Description</th>
							<th>Points</th>
						</tr>
					</thead>
					<tbody>
						<?php foreach($achievements as $a): ?>
							<tr>
								<td><?php echo $c_achs[$a['key']][0]; ?></td>
								<td><?php echo $c_achs[$a['key']][1]; ?></td>
								<td><?php echo $a['value']; ?></td>
							</tr>
						<?php endforeach; ?>
					</tbody>
				</table>
				<style type="text/css">
					table.achievements,
					#ac_toggle_hide {
						display: none;
					}
					#ac_toggle_hide:checked + table.achievements {
						display: table;
					}
				</style>
				<script type="text/javascript">
					document.getElementById("ac_label_hide").addEventListener("click", function(event){
						event.preventDefault();
						if (document.getElementById("ac_label_hide").innerHTML == "<?php echo str_replace('"', '\"', $toggle['show']); ?>") {
							document.getElementById("ac_label_hide").innerHTML = "<?php echo str_replace('"', '\"', $toggle['hide']); ?>";
							document.getElementById("ac_toggle_hide").checked = true;
						} else {
							document.getElementById("ac_label_hide").innerHTML = "<?php echo str_replace('"', '\"', $toggle['show']); ?>";
							document.getElementById("ac_toggle_hide").checked = false;
						}
					});
				</script>
			<?php endif; ?>
		<?php endif; ?>
		
		<!-- DEATH LIST -->
		<table class="deathlist">
			<thead>
				<tr class="yellow">
					<th colspan="2">Death List</th>
				</tr>
			</thead>
			<tbody>
				<?php
				if ($config['ServerEngine'] == 'TFS_10') {
					$deaths = mysql_select_multi("
						SELECT 
							`player_id`, 
							`time`, 
							`level`, 
							`killed_by`, 
							`is_player`, 
							`mostdamage_by`, 
							`mostdamage_is_player`, 
							`unjustified`, 
							`mostdamage_unjustified` 
						FROM `player_deaths` 
						WHERE `player_id`=$user_id 
						ORDER BY `time` DESC 
						LIMIT 10;
					");

					if ($deaths) {
						foreach ($deaths as $d) {
							$lasthit = ($d['is_player']) 
							? "<a href='characterprofile.php?name=".$d['killed_by']."'>".$d['killed_by']."</a>" 
							: $d['killed_by'];

							?>
							<tr>
								<td><?php echo getClock($d['time'], true, true); ?></td>
								<td>
									<?php 
									echo "Killed at level ".$d['level']." by {$lasthit}"; 
									if ($d['unjustified']) {
										echo " <font color='red' style='font-style: italic;'>(unjustified)</font>";
									}
									$mostdmg = ($d['mostdamage_by'] !== $d['killed_by']) ? true : false;
									if ($mostdmg) {
										$mostdmg = ($d['mostdamage_is_player']) 
										? "<a href='characterprofile.php?name=".$d['mostdamage_by']."'>".$d['mostdamage_by']."</a>" 
										: $d['mostdamage_by'];

										echo "<br>and by $mostdmg.";

										if ($d['mostdamage_unjustified']) { 
											echo " <font color='red' style='font-style: italic;'>(unjustified)</font>"; 
										}
									} else { 
										echo " <b>(soloed)</b>"; 
									}
									?>
								</td>
							</tr>
							<?php
						}
					} else {
						?>
						<tr>
							<td colspan="2">This player has never died.</td>
						</tr>
						<?php
					}
				} elseif ($config['ServerEngine'] == 'TFS_02') {
					$array = user_fetch_deathlist($user_id);
					if ($array) {
						foreach ($array as $value): 
							if ($value['is_player'] == 1) {
								$value['killed_by'] = 'player: <a href="characterprofile.php?name='. $value['killed_by'] .'">'. $value['killed_by'] .'</a>';
							} else {
								$value['killed_by'] = 'monster: '. $value['killed_by'] .'.';
							}
							?>
							<tr>
								<td><?php echo getClock($value['time'], true, true); ?></td>
								<td><?php echo 'Killed at level '. $value['level'] .' by '. $value['killed_by']; ?></td>
							</tr>
						<?php endforeach;
					} else {
						?>
						<tr>
							<td colspan="2">This player has never died.</td>
						</tr>
						<?php
					}
				} elseif (in_array($config['ServerEngine'], array('TFS_03', 'OTHIRE'))) {
					//mysql_select_single("SELECT * FROM players WHERE name='TEST DEBUG';");
					$array = user_fetch_deathlist03($user_id);
					if ($array) {
						// Design and present the list
						foreach ($array as $value):
							$value[3] = user_get_killer_id(user_get_kid($value['id']));
							if ($value[3] !== false && $value[3] >= 1) {
								$namedata = user_character_data((int)$value[3], 'name');
								if ($namedata !== false) {
									$value[3] = $namedata['name'];
									$value[3] = 'player: <a href="characterprofile.php?name='. $value[3] .'">'. $value[3] .'</a>';
								} else {
									$value[3] = 'deleted player.';
								}
							} else {
								$value[3] = user_get_killer_m_name(user_get_kid($value['id']));
								if ($value[3] === false) { 
									$value[3] = 'deleted player.'; 
								}
							}
							?>
							<tr>
								<td><?php echo getClock($value['date'], true, true); ?></td>
								<td><?php echo 'Killed at level '. $value['level'] .' by '. $value[3]; ?></td>
							</tr>
						<?php endforeach;
					} else { 
						?>
						<tr>
							<td colspan="2">This player has never died.</td>
						</tr>
						<?php
					}
				}
				?>
			</tbody>
		</table>

		<!-- QUEST PROGRESSION -->
		<?php
		$totalquests = 0;
		$completedquests = 0;
		$firstrun = 1;

		if ($config['EnableQuests'] == true) {
			$sqlquests = mysql_select_multi("
				SELECT `player_id`, `key`, `value` 
				FROM player_storage 
				WHERE `player_id` = {$user_id}
			");
			if (isset($config['quests']) && !empty($config['quests'])) {
				foreach ($config['quests'] as $cquest) {
					$totalquests = $totalquests + 1;
					foreach ($sqlquests as $dbquest) {
						if ($cquest[0] == $dbquest['key'] && $cquest[1] == $dbquest['value']) {
							$completedquests = $completedquests + 1;
						}
					}
					if ($cquest[3] == 1) {
						if ($completedquests != 0) {
							if ($firstrun == 1): ?>
								<b> Quest progression </b>
								<table id="characterprofileQuest" class="table table-striped table-hover">
									<thead>
										<tr class="yellow">
											<th>Quest:</th>
											<th>progression:</th>
										</tr>
									</thead>
									<tbody>
								<?php
								$firstrun = 0;
							endif;
							$completed = $completedquests / $totalquests * 100;
							?>
							<tr>
								<td><?php echo $cquest[2]; ?></td>
								<td id="progress">
									<span id="percent"><?php echo round($completed); ?>%</span>
									<div id="bar" style="width: '.$completed.'%"></div>
								</td>
							</tr>
							<?php
						}
						$completedquests = 0;
						$totalquests = 0;
					}
				}
			}
		}
		
		if ($firstrun == 0): ?>
			</tbody></table>
		<?php endif; ?>
		<!-- END QUEST PROGRESSION -->

		<!-- CHARACTER LIST -->
		<?php
		if (user_character_hide($profile_data['name']) != 1 && user_character_list_count(user_character_account_id($name)) > 1) 
		{
		?>
			<li>
				<b>Other visible characters on this account:</b><br>
				<?php
				$characters = user_character_list(user_character_account_id($profile_data['name']));
				// characters: [0] = name, [1] = level, [2] = vocation, [3] = town_id, [4] = lastlogin, [5] = online
				if ($characters && count($characters) > 0) {
					?>
					<table id="characterprofileTable" class="table table-striped table-hover">
						<tr class="yellow">
							<th>Name:</th>
							<th>Level:</th>
							<th>Vocation:</th>
							<th>Last login:</th>
							<th>Status:</th>
						</tr>
						
						<?php
						// Design and present the list
						foreach ($characters as $char) {
							if ($char['name'] != $profile_data['name']) {
								if (hide_char_to_name(user_character_hide($char['name'])) != 'hidden'): ?>
									<tr>
										<td><a href="characterprofile.php?name=<?php echo $char['name']; ?>"><?php echo $char['name']; ?></a></td>
										<td><?php echo (int)$char['level']; ?></td>
										<td><?php echo $char['vocation']; ?></td>
										<td><?php echo $char['lastlogin']; ?></td>
										<td><?php echo $char['online']; ?></td>
									</tr>
								<?php endif;
							}
						}
					?>
					</table>
					<?php
				}/* else {
					echo '<b><font color="green">This player has never died.</font></b>';
				}*/
				?>
			</li>
		<?php
		}
		?>
		<!-- END CHARACTER LIST -->
		
		<p class="address">Address: <a href="<?php echo ($config['htwrite']) ? "//" . $_SERVER['HTTP_HOST']."/" . $profile_data['name'] : "//" . $_SERVER['HTTP_HOST'] . "/characterprofile.php?name=" . $profile_data['name']; ?>"><?php echo ($config['htwrite']) ? $_SERVER['HTTP_HOST']."/". $profile_data['name'] : $_SERVER['HTTP_HOST']."/characterprofile.php?name=". $profile_data['name']; ?></a></p>
		
		<?php
	} else {
		echo htmlentities(strip_tags($name, ENT_QUOTES)) . ' does not exist.';
	}
} else {
	header('Location: index.php');
}
include 'layout/overall/footer.php'; ?>
