SabrehavenServer/src/globalevent.h
2019-09-16 20:38:16 +03:00

115 lines
2.8 KiB
C++

/**
* Tibia GIMUD Server - a free and open-source MMORPG server emulator
* Copyright (C) 2019 Sabrehaven and Mark Samman <mark.samman@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef FS_GLOBALEVENT_H_B3FB9B848EA3474B9AFC326873947E3C
#define FS_GLOBALEVENT_H_B3FB9B848EA3474B9AFC326873947E3C
#include "baseevents.h"
#include "const.h"
enum GlobalEvent_t {
GLOBALEVENT_NONE,
GLOBALEVENT_TIMER,
GLOBALEVENT_STARTUP,
GLOBALEVENT_SHUTDOWN,
GLOBALEVENT_RECORD,
};
class GlobalEvent;
typedef std::map<std::string, GlobalEvent*> GlobalEventMap;
class GlobalEvents final : public BaseEvents
{
public:
GlobalEvents();
~GlobalEvents();
// non-copyable
GlobalEvents(const GlobalEvents&) = delete;
GlobalEvents& operator=(const GlobalEvents&) = delete;
void startup() const;
void timer();
void think();
void execute(GlobalEvent_t type) const;
GlobalEventMap getEventMap(GlobalEvent_t type);
static void clearMap(GlobalEventMap& map);
protected:
std::string getScriptBaseName() const final {
return "globalevents";
}
void clear() final;
Event* getEvent(const std::string& nodeName) final;
bool registerEvent(Event* event, const pugi::xml_node& node) final;
LuaScriptInterface& getScriptInterface() final {
return scriptInterface;
}
LuaScriptInterface scriptInterface;
GlobalEventMap thinkMap, serverMap, timerMap;
int32_t thinkEventId = 0, timerEventId = 0;
};
class GlobalEvent final : public Event
{
public:
explicit GlobalEvent(LuaScriptInterface* interface);
bool configureEvent(const pugi::xml_node& node) final;
bool executeRecord(uint32_t current, uint32_t old);
bool executeEvent();
GlobalEvent_t getEventType() const {
return eventType;
}
const std::string& getName() const {
return name;
}
uint32_t getInterval() const {
return interval;
}
int64_t getNextExecution() const {
return nextExecution;
}
void setNextExecution(int64_t time) {
nextExecution = time;
}
protected:
GlobalEvent_t eventType = GLOBALEVENT_NONE;
std::string getScriptEventName() const final;
std::string name;
int64_t nextExecution = 0;
uint32_t interval = 0;
};
#endif