2019-01-16 17:16:38 -05:00

19 lines
784 B
Lua

function onStepIn(creature, item, position, fromPosition)
if creature:isPlayer() and creature:getPlayer():getItemCount(3239) >= 1 and creature:getPlayer():getStorageValue(267) == 0 then
doRelocate(item:getPosition(),{x = 33178, y = 33016, z = 14})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33178, y = 33016, z = 14}, 11)
creature:getPlayer():removeItem(3239, 1)
else
doRelocate(item:getPosition(),{x = 33025, y = 32872, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33025, y = 32872, z = 08}, 11)
end
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33025, y = 32872, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33025, y = 32872, z = 08}, 11)
end