2019-01-16 17:16:38 -05:00

22 lines
803 B
Lua

local combat = Combat()
combat:setParameter(COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_HITAREA)
combat:setParameter(COMBAT_PARAM_BLOCKARMOR, true)
combat:setParameter(COMBAT_PARAM_BLOCKSHIELD, false)
combat:setParameter(COMBAT_PARAM_USECHARGES, true)
combat:setArea(createCombatArea(AREA_SQUARE1X1))
function onGetFormulaValues(player, skill, attack, fightMode)
local base = 80
local variation = 20
local formula = 3 * player:getMagicLevel() + (2 * player:getLevel())
local damage = formula * base / 100
damage = damage * attack / 25
return -damage - variation, -damage + variation
end
combat:setCallback(CALLBACK_PARAM_SKILLVALUE, "onGetFormulaValues")
function onCastSpell(creature, variant)
return combat:execute(creature, variant)
end