mirror of
https://github.com/ErikasKontenis/SabrehavenServer.git
synced 2025-06-01 07:24:28 +02:00
83 lines
3.7 KiB
XML
83 lines
3.7 KiB
XML
<monster name="Zugurosh" nameDescription="Zugurosh" race="fire" experience="10000" speed="97" manacost="0">
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<health now="90500" max="90500" />
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<look type="12" head="2" body="35" legs="57" feet="91" corpse="8721" />
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<targetchange interval="1000" chance="10" />
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<targetstrategy nearest="70" weakest="10" mostdamage="10" random="10" />
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<flags>
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<flag summonable="0" />
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<flag attackable="1" />
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<flag hostile="1" />
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<flag illusionable="0" />
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<flag convinceable="0" />
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<flag pushable="0" />
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<flag canpushitems="1" />
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<flag canpushcreatures="1" />
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<flag targetdistance="1" />
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<flag runonhealth="4500" />
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</flags>
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<attacks skill="120" attack="110">
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<attack name="lifedrain" interval="2000" chance="10" target="1" range="4" min="0" max="-500">
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<attribute key="areaEffect" value="redshimmer" />
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</attack>
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<attack name="physical" interval="2000" chance="15" length="7" spread="0" min="0" max="-500">
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<attribute key="areaEffect" value="mortarea" />
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</attack>
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<attack name="physical" interval="2000" chance="15" target="0" radius="4" min="0" max="-100">
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<attribute key="areaEffect" value="poff" />
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</attack>
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<attack name="firecondition" interval="3000" chance="20" target="1" radius="4" min="-10" max="-10" count="70">
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<attribute key="areaEffect" value="explosion" />
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</attack>
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<attack name="manadrain" interval="1000" chance="13" radius="5" target="0" min="-60" max="-200">
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<attribute key="areaEffect" value="redshimmer" />
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</attack>
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</attacks>
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<defenses armor="45" defense="55">
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<defense name="healing" interval="2000" chance="50" min="40" max="60">
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<attribute key="areaEffect" value="greenshimmer" />
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</defense>
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<defense name="healing" interval="2000" chance="50" min="400" max="600">
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<attribute key="areaEffect" value="greenshimmer" />
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</defense>
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<defense name="invisible" interval="1000" chance="5" duration="6000">
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<attribute key="areaEffect" value="blueshimmer" />
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</defense>
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</defenses>
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<elements>
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<element physicalPercent="50" />
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<element firePercent="30" />
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<element energyPercent="20" />
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<element earthPercent="40" />
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</elements>
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<immunities>
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<immunity paralyze="1" />
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<immunity invisible="1" />
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</immunities>
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<voices interval="2000" chance="7">
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<voice sentence="You will run out of resources soon enough!" yell="1" />
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<voice sentence="One little mistake and you're all are mine!" />
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<voice sentence="I sense your strength fading!" />
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<voice sentence="I know you will show a weakness!" />
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<voice sentence="Your fear will make you prone to mistakes!" />
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</voices>
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<loot>
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<item id="6499" chance="1000" /> <!-- demonic essence -->
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<item id="3031" countmax="194" chance="1000" /> <!-- gold coin -->
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<item id="3035" countmax="30" chance="210" /> <!-- platinum coin -->
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<item id="6104" chance="210" /> <!-- jewel case -->
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<item id="5944" countmax="10" chance="210" /> <!-- soul orb -->
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<item id="3034" countmax="30" chance="180" /> <!-- talon -->
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<item id="5911" countmax="10" chance="170" /> <!-- red piece of cloth -->
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<item id="3017" chance="170" /> <!-- silver brooch -->
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<item id="5912" countmax="10" chance="150" /> <!-- blue piece of cloth -->
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<item id="5909" countmax="10" chance="150" /> <!-- white piece of cloth -->
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<item id="5910" countmax="10" chance="140" /> <!-- green piece of cloth -->
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<item id="5914" countmax="10" chance="140" /> <!-- yellow piece of cloth -->
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<item id="5913" countmax="10" chance="120" /> <!-- brown piece of cloth -->
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<item id="5954" countmax="2" chance="97" /> <!-- demon horn -->
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<item id="3079" chance="87" /> <!-- boots of haste -->
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<item id="3057" chance="60" /> <!-- amulet of loss -->
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<item id="3554" chance="45" /> <!-- steel boots -->
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<item id="3555" chance="15" /> <!-- golden boots -->
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</loot>
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</monster> |