2022-07-20 20:07:57 +03:00

83 lines
3.7 KiB
XML

<monster name="Madareth" nameDescription="Madareth" race="fire" experience="10000" speed="108" manacost="0">
<health now="75000" max="75000" />
<look type="12" head="77" body="116" legs="82" feet="79" corpse="8721" />
<targetchange interval="1000" chance="5" />
<targetstrategy nearest="70" weakest="10" mostdamage="10" random="10" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag runonhealth="1200" />
</flags>
<attacks skill="120" attack="135">
<attack name="energy" interval="2000" chance="15" radius="4" target="1" min="-180" max="-660">
<attribute key="areaEffect" value="energy" />
</attack>
<attack name="physical" interval="2000" chance="10" length="5" spread="2" min="-600" max="-850">
<attribute key="areaEffect" value="poff" />
</attack>
<attack name="manadrain" interval="2000" chance="20" radius="4" target="1" min="0" max="-200">
<attribute key="areaEffect" value="redshimmer" />
</attack>
<attack name="manadrain" interval="2000" chance="5" radius="5" target="1" min="0" max="-250">
<attribute key="areaEffect" value="redshimmer" />
</attack>
</attacks>
<defenses armor="48" defense="46">
<defense name="healing" interval="3000" chance="14" min="400" max="900">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<elements>
<element firePercent="-5" />
<element energyPercent="99" />
</elements>
<immunities>
<immunity invisible="1" />
<immunity paralyze="1" />
</immunities>
<voices interval="2000" chance="7">
<voice sentence="I am going to play with yourself!" yell="1" />
<voice sentence="Feel my wrath!" />
<voice sentence="No one matches my battle prowess!" />
<voice sentence="You will all die!" />
</voices>
<loot>
<item id="3031" countmax="150" chance="1000" /> <!-- gold coin -->
<item id="7443" chance="330" /> <!-- bullseye potion -->
<item id="7440" chance="280" /> <!-- mastermind potion -->
<item id="7439" chance="230" /> <!-- berserk potion -->
<item id="6299" chance="190" /> <!-- death ring -->
<item id="3067" chance="190" /> <!-- hailstorm rod -->
<item id="3035" countmax="26" chance="190" /> <!-- platinum coin -->
<item id="3265" chance="190" /> <!-- two handed sword -->
<item id="7404" chance="160" /> <!-- assassin dagger -->
<item id="3092" chance="160" /> <!-- axe ring -->
<item id="3093" chance="140" /> <!-- club ring -->
<item id="6499" chance="140" /> <!-- demonic essence -->
<item id="7407" chance="140" /> <!-- haunted blade -->
<item id="2949" chance="140" /> <!-- lyre -->
<item id="7418" chance="140" /> <!-- nightmare blade -->
<item id="2966" chance="140" /> <!-- war drum -->
<item id="3071" chance="110" /> <!-- wand of inferno -->
<item id="7416" chance="95" /> <!-- bloody edge -->
<item id="7449" chance="2" /> <!-- crystal sword -->
<item id="3098" chance="95" /> <!-- ring of healing -->
<item id="5954" countmax="2" chance="70" /> <!-- demon horn -->
<item id="3052" chance="70" /> <!-- life ring -->
<item id="7383" chance="70" /> <!-- relic sword -->
<item id="3053" chance="70" /> <!-- time ring -->
<item id="2958" chance="70" /> <!-- war horn -->
<item id="2965" chance="47" /> <!-- didgeridoo -->
<item id="3097" chance="47" /> <!-- dwarven ring -->
<item id="3284" chance="47" /> <!-- ice rapier -->
<item id="7386" chance="47" /> <!-- mercenary sword -->
<item id="3091" chance="47" /> <!-- sword ring -->
</loot>
</monster>