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			21 lines
		
	
	
		
			1.0 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			21 lines
		
	
	
		
			1.0 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
| function onUse(player, item, fromPosition, target, toPosition)
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| 	if item:getId() == 2773 and Game.isItemThere({x = 32220, y = 31842, z = 15}, 2772) and player:getStorageValue(7) ~= 1 then
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| 		item:transform(2772, 1)
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| 		item:decay()
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| 		item:getPosition():sendMagicEffect(13)
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| 		Game.sendMagicEffect({x = 32217, y = 31843, z = 14}, 12)
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| 		Game.sendMagicEffect({x = 32217, y = 31844, z = 14}, 12)
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| 		Game.sendMagicEffect({x = 32217, y = 31845, z = 14}, 12)
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| 		Game.sendMagicEffect({x = 32218, y = 31843, z = 14}, 12)
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| 		Game.sendMagicEffect({x = 32218, y = 31845, z = 14}, 12)
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| 		Game.sendMagicEffect({x = 32219, y = 31842, z = 14}, 12)
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| 		Game.sendMagicEffect({x = 32219, y = 31846, z = 14}, 12)
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| 		Game.transformItemOnMap({x = 32214, y = 31850, z = 15}, 2114, 2113)
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| 		Game.transformItemOnMap({x = 32215, y = 31850, z = 15}, 2114, 2113)
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| 		Game.transformItemOnMap({x = 32216, y = 31850, z = 15}, 2114, 2113)
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| 	elseif item:getId() == 2773 then 
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| 		item:getPosition():sendMagicEffect(12)
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| 		doTargetCombatHealth(0, player, COMBAT_FIREDAMAGE, -170, -170)
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| 	end
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| 	return true
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| end | 
