SabrehavenServer/src/container.h
2019-09-16 20:38:16 +03:00

163 lines
4.8 KiB
C++

/**
* Tibia GIMUD Server - a free and open-source MMORPG server emulator
* Copyright (C) 2019 Sabrehaven and Mark Samman <mark.samman@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef FS_CONTAINER_H_5590165FD8A2451B98D71F13CD3ED8DC
#define FS_CONTAINER_H_5590165FD8A2451B98D71F13CD3ED8DC
#include <queue>
#include "cylinder.h"
#include "item.h"
class Container;
class DepotLocker;
class ContainerIterator
{
public:
bool hasNext() const {
return !over.empty();
}
void advance();
Item* operator*();
protected:
std::list<const Container*> over;
ItemDeque::const_iterator cur;
friend class Container;
};
class Container : public Item, public Cylinder
{
public:
explicit Container(uint16_t type);
Container(uint16_t type, uint16_t size);
~Container();
// non-copyable
Container(const Container&) = delete;
Container& operator=(const Container&) = delete;
Item* clone() const final;
Container* getContainer() final {
return this;
}
const Container* getContainer() const final {
return this;
}
virtual DepotLocker* getDepotLocker() {
return nullptr;
}
virtual const DepotLocker* getDepotLocker() const {
return nullptr;
}
Attr_ReadValue readAttr(AttrTypes_t attr, PropStream& propStream) override;
bool unserializeItemNode(FileLoader& f, NODE node, PropStream& propStream) override;
std::string getContentDescription() const;
size_t size() const {
return itemlist.size();
}
bool empty() const {
return itemlist.empty();
}
uint32_t capacity() const {
return maxSize;
}
ContainerIterator iterator() const;
const ItemDeque& getItemList() const {
return itemlist;
}
ItemDeque::const_reverse_iterator getReversedItems() const {
return itemlist.rbegin();
}
ItemDeque::const_reverse_iterator getReversedEnd() const {
return itemlist.rend();
}
bool hasParent() const;
void addItem(Item* item);
Item* getItemByIndex(size_t index) const;
bool isHoldingItem(const Item* item) const;
uint32_t getItemHoldingCount() const;
uint32_t getWeight() const final;
//cylinder implementations
virtual ReturnValue queryAdd(int32_t index, const Thing& thing, uint32_t count,
uint32_t flags, Creature* actor = nullptr) const override;
ReturnValue queryMaxCount(int32_t index, const Thing& thing, uint32_t count, uint32_t& maxQueryCount,
uint32_t flags) const final;
ReturnValue queryRemove(const Thing& thing, uint32_t count, uint32_t flags) const final;
Cylinder* queryDestination(int32_t& index, const Thing& thing, Item** destItem,
uint32_t& flags) final;
void addThing(Thing* thing) final;
void addThing(int32_t index, Thing* thing) final;
void addItemBack(Item* item);
void updateThing(Thing* thing, uint16_t itemId, uint32_t count) final;
void replaceThing(uint32_t index, Thing* thing) final;
void removeThing(Thing* thing, uint32_t count) final;
int32_t getThingIndex(const Thing* thing) const final;
size_t getFirstIndex() const final;
size_t getLastIndex() const final;
uint32_t getItemTypeCount(uint16_t itemId, int32_t subType = -1) const final;
std::map<uint32_t, uint32_t>& getAllItemTypeCount(std::map<uint32_t, uint32_t>& countMap) const final;
Thing* getThing(size_t index) const final;
void postAddNotification(Thing* thing, const Cylinder* oldParent, int32_t index, cylinderlink_t link = LINK_OWNER) override;
void postRemoveNotification(Thing* thing, const Cylinder* newParent, int32_t index, cylinderlink_t link = LINK_OWNER) override;
void internalAddThing(Thing* thing) final;
void internalAddThing(uint32_t index, Thing* thing) final;
void startDecaying() final;
private:
void onAddContainerItem(Item* item);
void onUpdateContainerItem(uint32_t index, Item* oldItem, Item* newItem);
void onRemoveContainerItem(uint32_t index, Item* item);
Container* getParentContainer();
void updateItemWeight(int32_t diff);
protected:
std::ostringstream& getContentDescription(std::ostringstream& os) const;
uint32_t maxSize;
uint32_t totalWeight = 0;
ItemDeque itemlist;
uint32_t serializationCount = 0;
friend class ContainerIterator;
friend class IOMapSerialize;
};
#endif