SabrehavenServer/src/position.cpp
2019-09-16 20:38:16 +03:00

74 lines
1.7 KiB
C++

/**
* Tibia GIMUD Server - a free and open-source MMORPG server emulator
* Copyright (C) 2019 Sabrehaven and Mark Samman <mark.samman@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "otpch.h"
#include "position.h"
std::ostream& operator<<(std::ostream& os, const Position& pos)
{
os << "( " << std::setw(5) << std::setfill('0') << pos.x;
os << " / " << std::setw(5) << std::setfill('0') << pos.y;
os << " / " << std::setw(3) << std::setfill('0') << pos.getZ();
os << " )";
return os;
}
std::ostream& operator<<(std::ostream& os, const Direction& dir)
{
switch (dir) {
case DIRECTION_NORTH:
os << "North";
break;
case DIRECTION_EAST:
os << "East";
break;
case DIRECTION_WEST:
os << "West";
break;
case DIRECTION_SOUTH:
os << "South";
break;
case DIRECTION_SOUTHWEST:
os << "South-West";
break;
case DIRECTION_SOUTHEAST:
os << "South-East";
break;
case DIRECTION_NORTHWEST:
os << "North-West";
break;
case DIRECTION_NORTHEAST:
os << "North-East";
break;
default:
break;
}
return os;
}