2019-09-16 20:38:16 +03:00

162 lines
4.0 KiB
C++

/**
* Tibia GIMUD Server - a free and open-source MMORPG server emulator
* Copyright (C) 2019 Sabrehaven and Mark Samman <mark.samman@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef FS_IOMAP_H_8085D4B1037A44288494A52FDBB775E4
#define FS_IOMAP_H_8085D4B1037A44288494A52FDBB775E4
#include "item.h"
#include "map.h"
#include "house.h"
#include "spawn.h"
#include "configmanager.h"
extern ConfigManager g_config;
enum OTBM_AttrTypes_t {
OTBM_ATTR_DESCRIPTION = 1,
OTBM_ATTR_EXT_FILE = 2,
OTBM_ATTR_TILE_FLAGS = 3,
OTBM_ATTR_ACTION_ID = 4,
OTBM_ATTR_MOVEMENT_ID = 5,
OTBM_ATTR_TEXT = 6,
OTBM_ATTR_DESC = 7,
OTBM_ATTR_TELE_DEST = 8,
OTBM_ATTR_ITEM = 9,
OTBM_ATTR_DEPOT_ID = 10,
OTBM_ATTR_EXT_SPAWN_FILE = 11,
OTBM_ATTR_RUNE_CHARGES = 12,
OTBM_ATTR_EXT_HOUSE_FILE = 13,
OTBM_ATTR_HOUSEDOORID = 14,
OTBM_ATTR_COUNT = 15,
OTBM_ATTR_DURATION = 16,
OTBM_ATTR_DECAYING_STATE = 17,
OTBM_ATTR_WRITTENDATE = 18,
OTBM_ATTR_WRITTENBY = 19,
OTBM_ATTR_SLEEPERGUID = 20,
OTBM_ATTR_SLEEPSTART = 21,
OTBM_ATTR_CHARGES = 22,
OTBM_ATTR_KEYNUMBER = 23,
OTBM_ATTR_KEYHOLENUMBER = 24,
OTBM_ATTR_DOORQUESTNUMBER = 25,
OTBM_ATTR_DOORQUESTVALUE = 26,
OTBM_ATTR_DOORLEVEL = 27,
OTBM_ATTR_CHESTQUESTNUMBER = 28,
};
enum OTBM_NodeTypes_t {
OTBM_ROOTV1 = 1,
OTBM_MAP_DATA = 2,
OTBM_ITEM_DEF = 3,
OTBM_TILE_AREA = 4,
OTBM_TILE = 5,
OTBM_ITEM = 6,
OTBM_TILE_SQUARE = 7,
OTBM_TILE_REF = 8,
OTBM_SPAWNS = 9,
OTBM_SPAWN_AREA = 10,
OTBM_MONSTER = 11,
OTBM_TOWNS = 12,
OTBM_TOWN = 13,
OTBM_HOUSETILE = 14,
OTBM_WAYPOINTS = 15,
OTBM_WAYPOINT = 16,
};
enum OTBM_TileFlag_t : uint32_t {
OTBM_TILEFLAG_PROTECTIONZONE = 1 << 0,
OTBM_TILEFLAG_NOPVPZONE = 1 << 2,
OTBM_TILEFLAG_NOLOGOUT = 1 << 3,
OTBM_TILEFLAG_PVPZONE = 1 << 4,
OTBM_TILEFLAG_REFRESH = 1 << 5,
};
#pragma pack(1)
struct OTBM_root_header {
uint32_t version;
uint16_t width;
uint16_t height;
uint32_t majorVersionItems;
uint32_t minorVersionItems;
};
struct OTBM_Destination_coords {
uint16_t x;
uint16_t y;
uint8_t z;
};
struct OTBM_Tile_coords {
uint8_t x;
uint8_t y;
};
#pragma pack()
class IOMap
{
static Tile* createTile(Item*& ground, Item* item, uint16_t x, uint16_t y, uint8_t z);
public:
bool loadMap(Map* map, const std::string& identifier);
/* Load the spawns
* \param map pointer to the Map class
* \returns Returns true if the spawns were loaded successfully
*/
static bool loadSpawns(Map* map) {
if (map->spawnfile.empty()) {
//OTBM file doesn't tell us about the spawnfile,
//lets guess it is mapname-spawn.xml.
map->spawnfile = g_config.getString(ConfigManager::MAP_NAME);
map->spawnfile += "-spawn.xml";
}
return map->spawns.loadFromXml(map->spawnfile);
}
/* Load the houses (not house tile-data)
* \param map pointer to the Map class
* \returns Returns true if the houses were loaded successfully
*/
static bool loadHouses(Map* map) {
if (map->housefile.empty()) {
//OTBM file doesn't tell us about the housefile,
//lets guess it is mapname-house.xml.
map->housefile = g_config.getString(ConfigManager::MAP_NAME);
map->housefile += "-house.xml";
}
return map->houses.loadHousesXML(map->housefile);
}
const std::string& getLastErrorString() const {
return errorString;
}
void setLastErrorString(std::string error) {
errorString = error;
}
protected:
std::string errorString;
};
#endif