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https://github.com/ErikasKontenis/SabrehavenServer.git
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61 lines
1.9 KiB
C++
61 lines
1.9 KiB
C++
/**
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* Tibia GIMUD Server - a free and open-source MMORPG server emulator
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* Copyright (C) 2019 Sabrehaven and Mark Samman <mark.samman@gmail.com>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef FS_DATABASETASKS_H_9CBA08E9F5FEBA7275CCEE6560059576
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#define FS_DATABASETASKS_H_9CBA08E9F5FEBA7275CCEE6560059576
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#include <condition_variable>
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#include "thread_holder_base.h"
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#include "database.h"
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#include "enums.h"
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struct DatabaseTask {
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DatabaseTask(std::string query, std::function<void(DBResult_ptr, bool)> callback, bool store) :
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query(std::move(query)), callback(std::move(callback)), store(store) {}
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std::string query;
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std::function<void(DBResult_ptr, bool)> callback;
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bool store;
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};
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class DatabaseTasks : public ThreadHolder<DatabaseTasks>
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{
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public:
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DatabaseTasks() = default;
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void start();
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void flush();
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void shutdown();
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void addTask(const std::string& query, const std::function<void(DBResult_ptr, bool)>& callback = nullptr, bool store = false);
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void threadMain();
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private:
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void runTask(const DatabaseTask& task);
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Database db;
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std::thread thread;
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std::list<DatabaseTask> tasks;
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std::mutex taskLock;
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std::condition_variable taskSignal;
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};
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extern DatabaseTasks g_databaseTasks;
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#endif
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