SabrehavenServer/src/databasetasks.h
2019-09-16 20:38:16 +03:00

61 lines
1.9 KiB
C++

/**
* Tibia GIMUD Server - a free and open-source MMORPG server emulator
* Copyright (C) 2019 Sabrehaven and Mark Samman <mark.samman@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef FS_DATABASETASKS_H_9CBA08E9F5FEBA7275CCEE6560059576
#define FS_DATABASETASKS_H_9CBA08E9F5FEBA7275CCEE6560059576
#include <condition_variable>
#include "thread_holder_base.h"
#include "database.h"
#include "enums.h"
struct DatabaseTask {
DatabaseTask(std::string query, std::function<void(DBResult_ptr, bool)> callback, bool store) :
query(std::move(query)), callback(std::move(callback)), store(store) {}
std::string query;
std::function<void(DBResult_ptr, bool)> callback;
bool store;
};
class DatabaseTasks : public ThreadHolder<DatabaseTasks>
{
public:
DatabaseTasks() = default;
void start();
void flush();
void shutdown();
void addTask(const std::string& query, const std::function<void(DBResult_ptr, bool)>& callback = nullptr, bool store = false);
void threadMain();
private:
void runTask(const DatabaseTask& task);
Database db;
std::thread thread;
std::list<DatabaseTask> tasks;
std::mutex taskLock;
std::condition_variable taskSignal;
};
extern DatabaseTasks g_databaseTasks;
#endif