mirror of
				https://github.com/ErikasKontenis/SabrehavenServer.git
				synced 2025-10-31 11:56:23 +01:00 
			
		
		
		
	
		
			
				
	
	
		
			28 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			28 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
| function onStepIn(creature, item, position, fromPosition)
 | |
| 	if creature:isPlayer() and creature:getPlayer():getStorageValue(7) == 0 and Game.isItemThere({x = 32214, y = 31850, z = 15}, 2113) then 
 | |
| 		doRelocate(item:getPosition(),{x = 32271, y = 31857, z = 15})
 | |
| 		creature:getPlayer():setStorageValue(7,1)
 | |
| 		Game.sendMagicEffect({x = 32271, y = 31857, z = 15}, 14)
 | |
| 		Game.sendMagicEffect({x = 32217, y = 31846, z = 14}, 12)
 | |
| 		Game.sendMagicEffect({x = 32215, y = 31844, z = 14}, 12)
 | |
| 		Game.sendMagicEffect({x = 32215, y = 31846, z = 14}, 12)
 | |
| 		Game.sendMagicEffect({x = 32217, y = 31847, z = 14}, 12)
 | |
| 		Game.sendMagicEffect({x = 32213, y = 31847, z = 14}, 12)
 | |
| 		Game.sendMagicEffect({x = 32217, y = 31848, z = 14}, 12)
 | |
| 		Game.sendMagicEffect({x = 32215, y = 31848, z = 14}, 12)
 | |
| 		Game.createItem(2122, 1, {x = 32215, y = 31848, z = 15})
 | |
| 		Game.transformItemOnMap({x = 32214, y = 31850, z = 15}, 2113, 2114)
 | |
| 		Game.transformItemOnMap({x = 32215, y = 31850, z = 15}, 2113, 2114)
 | |
| 		Game.transformItemOnMap({x = 32216, y = 31850, z = 15}, 2113, 2114)
 | |
| 		Game.transformItemOnMap({x = 32220, y = 31842, z = 15}, 2772, 2773)
 | |
| 		Game.transformItemOnMap({x = 32220, y = 31843, z = 15}, 2772, 2773)
 | |
| 		Game.transformItemOnMap({x = 32220, y = 31844, z = 15}, 2772, 2773)
 | |
| 		Game.transformItemOnMap({x = 32220, y = 31845, z = 15}, 2772, 2773)
 | |
| 		Game.transformItemOnMap({x = 32220, y = 31846, z = 15}, 2772, 2773)
 | |
| 	else
 | |
| 		doRelocate(item:getPosition(),{x = 32215, y = 31848, z = 15})
 | |
| 		Game.sendMagicEffect({x = 32215, y = 31848, z = 15}, 1)
 | |
| 		doTargetCombatHealth(0, creature, COMBAT_FIREDAMAGE, -55, -55)
 | |
| 	end
 | |
| end
 | 
