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https://github.com/ErikasKontenis/SabrehavenServer.git
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49 lines
1.7 KiB
XML
49 lines
1.7 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<monster name="Water Elemental" nameDescription="a water elemental" race="undead" experience="450" speed="65" manacost="0">
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<health now="550" max="550"/>
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<look type="286" corpse="10499" corpseAid="101"/>
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<targetchange interval="1000" chance="0" />
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<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
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<flags>
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<flag summonable="0"/>
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<flag attackable="1"/>
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<flag hostile="1"/>
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<flag illusionable="0"/>
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<flag convinceable="0"/>
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<flag pushable="0"/>
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<flag canpushitems="1"/>
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<flag canpushcreatures="1"/>
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<flag targetdistance="1"/>
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<flag runonhealth="0"/>
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</flags>
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<attacks skill="30" attack="80" poison="60">
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<attack name="ice" chance="50" range="12" radius="2" target="1" min="-125" max="-150">
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<attribute key="areaEffect" value="bluebubble"/>
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</attack>
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<attack name="drown" chance="50" range="14" target="1" min="-80" max="-150">
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<attribute key="shootEffect" value="ice"/>
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<attribute key="areaEffect" value="icearea"/>
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</attack>
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<attack name="poisoncondition" chance="11" range="7" target="1" min="-20" max="-260">
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<attribute key="shootEffect" value="poison"/>
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<attribute key="areaEffect" value="poison"/>
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</attack>
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<defense name="speed" chance="10" speedchange="450" duration="5000">
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<attribute key="areaEffect" value="redshimmer"/>
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</defense>
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</attacks>
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<defenses armor="20" defense="22">
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<defense name="healing" interval="1000" chance="15" min="45" max="65">
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<attribute key="areaEffect" value="blueshimmer"/>
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</defense>
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</defenses>
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<immunities>
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<immunity paralyze="1"/>
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<immunity invisible="1"/>
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<immunity drown="1"/>
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<immunity lifedrain="1"/>
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<immunity earth="1"/>
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<immunity fire="1"/>
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</immunities>
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</monster>
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