2019-01-16 17:16:38 -05:00

21 lines
480 B
Lua

function onSay(player, words, param)
if not player:getGroup():getAccess() then
return true
end
if player:getAccountType() < ACCOUNT_TYPE_GOD then
return false
end
local position = player:getPosition()
local npc = Game.createNpc(param, position)
if npc ~= nil then
npc:setMasterPos(position)
position:sendMagicEffect(CONST_ME_MAGIC_RED)
else
player:sendCancelMessage("There is not enough room.")
position:sendMagicEffect(CONST_ME_POFF)
end
return false
end