2019-01-16 17:16:38 -05:00

18 lines
615 B
Lua

local combat = Combat()
combat:setParameter(COMBAT_PARAM_TYPE, COMBAT_FIREDAMAGE)
combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_HITBYFIRE)
combat:setParameter(COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_FIRE)
function onTargetCreature(creature, target)
local player = Player(creature)
local condition = Condition(CONDITION_FIRE)
condition:setTiming(computeFormula(player:getLevel(), player:getMagicLevel(), 120, 20))
target:addCondition(condition)
end
combat:setCallback(CALLBACK_PARAM_TARGETCREATURE, "onTargetCreature")
function onCastSpell(creature, variant)
return combat:execute(creature, variant)
end