101 lines
6.5 KiB
Plaintext

# GIMUD - Graphical Interface Multi User Dungeon
# rachel.npc: Datenbank für die Magierin Rachel
Name = "Rachel"
Outfit = (136,58-84-86-114-0)
Home = [32343,31828,7]
Radius = 1
Behaviour = {
ADDRESS,"hello$",Sorcerer,male,! -> "Welcome back, brother %N!", Topic=1
ADDRESS,"hello$",Sorcerer,female,! -> "Welcome back, sister %N! Isn't your name %N?", Topic=1
ADDRESS,"hi$",Sorcerer,male,! -> "Welcome back, brother %N! Wasn't your name %N?", Topic=1
ADDRESS,"hi$",Sorcerer,female,! -> "Welcome back, sister %N! Wasn't your name %N?", Topic=1
ADDRESS,"hi$",! -> "Welcome %N! Whats your need?"
ADDRESS,"hello$",! -> "Welcome %N! Whats your need?"
ADDRESS,! -> Idle
BUSY,"hello$",! -> "Wait, %N! One after the other.", Queue
BUSY,"hi$",! -> *
BUSY,! -> NOP
VANISH,! -> "These impatient young brats!"
"bye" -> "Good bye, %N", Idle
"farewell" -> *
"job" -> "I am the head alchemist of Carlin. I keep the secret recipies of our ancestors. Besides, I am selling mana and life fluids, spellbooks, wands, rods and runes."
"name" -> "I am the illusterous Rachel, of course."
"time" -> "Time is of no meaning to us sorcerers."
"wisdom" -> "Wisdom arises from patience."
"patience" -> "You have to free yourself from unpatience to learn the deeper secrets of magic."
"ancestor" -> "We are a guild of old traditions and even older secrets."
"sorcerer" -> "Spells are the minor parts that make a sorcerer. To be one is a state of mind, not of a full spellbook."
"power" -> "Power is important, but it is just the way, not the ultimate goal."
"goal" -> "This secrect will be taught you by life, not by me."
"vocation" -> "Your vocation is your profession. There are four vocations in Tibia: Sorcerers, paladins, knights, and druids."
"spell$" -> "I am too busy to teach you, ask in your guild about that."
"spells" -> *
"rune" -> "I sell blank runes and spell runes."
"spellbook" -> Type=3059, Amount=1, Price=150, "A spellbook is a nice tool for beginners. Do you want to buy one for %P gold?",Topic=2
"blank","rune" -> Type=3147, Amount=1, Price=10, "Do you want to buy one for %P gold?", Topic=2
"mana","fluid" -> Type=2874, Data=10, Amount=1, Price=55, "Do you want to buy mana fluid for %P gold?", Topic=3
"life","fluid" -> Type=2874, Data=11, Amount=1, Price=60, "Do you want to buy life fluid for %P gold?", Topic=3
"backpack","life","fluid" -> Type=2874, Data=11, Amount=1, Price=61*20, "Do you want to buy a backpack of life fluid for %P gold?", Topic=8
"bp","life","fluid" -> *
"backpack","mana","fluid" -> Type=2874, Data=10, Amount=1, Price=56*20, "Do you want to buy a backpack of mana fluid for %P gold?", Topic=8
"bp","mana","fluid" -> *
"backpack","blank","rune" -> Type=3147, Amount=1, Price=11*20, "Do you want to buy a backpack of blank rune for %P gold?", Topic=7
"bp","blank","rune" -> *
%1,1<%1,"spellbook" -> Type=3059, Amount=%1, Price=150*%1, "Do you want to buy %A spellbooks for %P gold?",Topic=2
%1,1<%1,"blank","rune" -> Type=3147, Amount=%1, Price=10*%1, "Do you want to buy %A runes for %P gold?", Topic=2
%1,1<%1,"mana","fluid" -> Type=2874, Data=10, Amount=%1, Price=55*%1, "Do you want to buy %A potions of mana fluid for %P gold?", Topic=3
%1,1<%1,"life","fluid" -> Type=2874, Data=11, Amount=%1, Price=60*%1, "Do you want to buy %A potions of life fluid for %P gold?", Topic=3
%1,1<%1,"backpack","life","fluid" -> Type=2874, Data=11, Amount=%1, Price=61*20*%1, "Do you want to buy %A backpacks of potions of life fluid for %P gold?", Topic=8
%1,1<%1,"bp","life","fluid" -> *
%1,1<%1,"backpack","mana","fluid" -> Type=2874, Data=10, Amount=%1, Price=56*20*%1, "Do you want to buy %A backpacks of potions of mana fluid for %P gold?", Topic=8
%1,1<%1,"bp","mana","fluid" -> *
%1,1<%1,"backpack","blank","rune" -> Type=3147, Amount=%1, Price=11*20*%1, "Do you want to buy %A backpacks of blank runes for %P gold?", Topic=7
%1,1<%1,"bp","blank","rune" -> *
"sell","talon" -> Type=3034, Amount=1, Price=320, "Do you want to sell one of the magic gems called talon for %P gold?", Topic=6
"sell",%1,1<%1,"talon" -> Type=3034, Amount=%1, Price=320*%1, "Do you want to sell %A magic gems called talon for %P gold?", Topic=6
Topic=1,"yes" -> "I thought so, what do you want?"
Topic=1,"no" -> "First lesson: DON'T LIE TO RACHEL!", Burning(10,4), EffectMe(15), EffectOpp(16)
Topic=1,sorcerer -> "I thought only intelligent persons are allowed to become sorcerers."
Topic=1 -> "I am glad that only intelligent persons are allowed to become sorcerers."
Topic=2,"yes",CountMoney>=Price -> "Here you are.", DeleteMoney, Create(Type)
Topic=2,"yes" -> "Come back when you have enough money."
Topic=2 -> "Hmm, maybe next time."
Topic=3,"yes",CountMoney>=Price -> "Here you are. There is a deposit of 5 gold for an empty vial.", DeleteMoney, Create(Type)
Topic=3,"yes" -> "Come back, when you have enough money."
Topic=3 -> "Hmm, but next time."
"deposit" -> "I will pay you 5 gold for every empty vial. Ok?", Data=0, Topic=5
"vial" -> *
"flask" -> *
Topic=5,"yes",Count(2874)>0 -> Amount=Count(2874), Price=Amount*5, "Here you are ... %P gold.", Delete(2874), CreateMoney
Topic=5,"yes" -> "You don't have any empty vials."
Topic=5 -> "Hmm, but please keep Tibia litter free."
Topic=6,"yes",Count(Type)>=Amount -> "Ok. Here is your money.", Delete(Type), CreateMoney
Topic=6,"yes" -> "Sorry, you do not have one."
Topic=6,"yes", Amount>1 -> "Sorry, you do not have so many."
Topic=6 -> "Maybe next time."
Topic=7,"yes",CountMoney>=Price -> "Here you are.", DeleteMoney, CreateContainer(2854,Type,Data)
Topic=7,"yes" -> "Come back, when you have enough money."
Topic=7 -> "Hmm, but next time."
Topic=8,"yes",CountMoney>=Price -> "Here you are. There is a deposit of 5 gold on the vial.", DeleteMoney, CreateContainer(2854,Type,Data)
Topic=8,"yes" -> "Come back, when you have enough money."
Topic=8 -> "Hmm, but next time."
@"gen-t-runes-free-s.ndb"
@"gen-t-wands-free-s.ndb"
}