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https://github.com/ErikasKontenis/SabrehavenServer.git
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76 lines
4.6 KiB
Plaintext
76 lines
4.6 KiB
Plaintext
# GIMUD - Graphical Interface Multi User Dungeon
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# maryza.npc: Datenbank für die Wirtin Maryza
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Name = "Maryza"
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Outfit = (160,60-110-58-76-0)
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Home = [32634,31889,9]
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Radius = 3
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Behaviour = {
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ADDRESS,"hello$","maryza",! -> "Welcome to the Jolly Axeman, %N. Have a good time!"
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ADDRESS,"hi$","maryza",! -> *
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ADDRESS,"hello$",! -> "Talking to me?", Idle
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ADDRESS,"hi$",! -> *
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ADDRESS,! -> Idle
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BUSY,"hello$","maryza",! -> "Shut up %N. Busy. You wait!", Queue
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BUSY,"hi$","maryza",! -> *
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BUSY,"hello$",! -> "Talking to me, %N?"
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BUSY,"hi$",! -> *
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BUSY,! -> NOP
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VANISH,! -> "HEY! You lousy....!"
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"bye" -> "Yeah, bye", Idle
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"farewell" -> "Yeah, farewell", Idle
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"hello$","jimbin",! -> "Yeah, bye", Idle
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"hi$","jimbin",! -> "Yeah, bye", Idle
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"job" -> "I'm the cook of the Jolly Axeman."
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"tavern" -> *
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"jimbin" -> "I am so proud of him. In drinking, he's second only to our mighty general."
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"name" -> "I am Maryza Firehand, daughter of Earth, from the Molten Rock."
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"time" -> "To busy, ask my husband."
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"king" -> "Don't like these upper cave guys."
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"army" -> "We could better feed some dragons instead of these fools."
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"ferumbras" -> "Heard that's what the humans call one of their boggiemen."
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"general" -> "A fine drinker and strategist. Wastes his skill with these idiots of the army. What a shame."
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"excalibug" -> "Would slice a dragon or two for steaks if i'd get it."
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"tark" -> "He loved my dragonsteaks. Heard he died by a cave in while fighting drags in the Plains of Havoc."
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"thais" -> "Puny town for puny guys."
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"tibia" -> "We don't care much about outsiders anymore."
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"carlin" -> "Don't like it, has an elfish touch, ye know?"
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"news" -> "The boys of the Savage Axe at the bridge are running wild in these days."
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"rumors" -> *
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"bloody","mary" -> Type=3113, Amount=1, "YOU &/$#@!", Poison(15,1), EffectOpp(1), EffectMe(3), Create(Type)
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"buy" -> "I can offer you some food if ye like."
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"do","you","sell" -> *
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"do","you","have" -> *
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"food" -> "I sell normal and brown bread, meat, ham, cookies, rolls, and cheese made of mushrooms."
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"book" -> Type=3234, Amount=1, Price=150, "The cookbook of the famous dwarfish kitchen. You're lucky. I have a few copies on sale. Do you like one for %P gold?", Topic=2
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"cookbook" -> *
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"book",QuestValue(279)>0,! -> "I'm sorry but I sell only one copy to each customer. Otherwise they would have been sold out a long time ago."
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"cookbook",QuestValue(279)>0,! -> *
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"bread" -> Type=3600, Amount=1, Price=4, "Do you wanna buy a bread for %P gold?", Topic=1
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"cheese" -> Type=3607, Amount=1, Price=6, "Do you wanna buy cheese for %P gold?", Topic=1
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"meat" -> Type=3577, Amount=1, Price=5, "Do you wanna buy meat for %P gold?", Topic=1
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"ham" -> Type=3582, Amount=1, Price=8, "Do you wanna buy a ham for %P gold?", Topic=1
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"cookie" -> Type=3598, Amount=1, Price=2, "Do you wanna buy a cookie for %P gold?", Topic=1
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"roll" -> Type=3601, Amount=1, Price=2, "Do you wanna buy a roll for %P gold?", Topic=1
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"brown","bread" -> Type=3602, Amount=1, Price=3, "Do you wanna buy a brown bread for %P gold?", Topic=1
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%1,1<%1,"bread" -> Type=3600, Amount=%1, Price=4*%1, "Do you wanna buy %A breads for %P gold?", Topic=1
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%1,1<%1,"cheese" -> Type=3607, Amount=%1, Price=6*%1, "Do you wanna buy %A cheese for %P gold?", Topic=1
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%1,1<%1,"meat" -> Type=3577, Amount=%1, Price=5*%1, "Do you wanna buy %A meat for %P gold?", Topic=1
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%1,1<%1,"ham" -> Type=3582, Amount=%1, Price=8*%1, "Do you wanna buy %A ham for %P gold?", Topic=1
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%1,1<%1,"cookie" -> Type=3598, Amount=%1, Price=2*%1, "Do you wanna buy %A cookies for %P gold?", Topic=1
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%1,1<%1,"roll" -> Type=3601, Amount=%1, Price=2*%1, "Do you wanna buy %A rolls for %P gold?", Topic=1
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%1,1<%1,"brown","bread" -> Type=3602, Amount=%1, Price=3*%1, "Do you wanna buy %A brown breads for %P gold?", Topic=1
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Topic=1,"yes",CountMoney>=Price -> "Here it is.", DeleteMoney, Create(Type)
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Topic=1,"yes" -> "No gold, no sale, that's it."
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Topic=1 -> "You &/$#@!"
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Topic=2,"yes",CountMoney>=Price -> "Here you are. Happy cooking!", DeleteMoney, Create(Type), SetQuestValue(279,1)
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Topic=2,"yes" -> "No gold, no sale, that's it."
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Topic=2 -> "I have but a few copies, anyway."
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}
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