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63 lines
2.8 KiB
Plaintext
63 lines
2.8 KiB
Plaintext
# GIMUD - Graphical Interface Multi User Dungeon
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# ferryman2.npc: Fährmann Anderson auf Senja (Ice)
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Name = "Anderson"
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Outfit = (129,79-113-68-67-0)
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Home = [32127,31660,7]
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Radius = 1
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Behaviour = {
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ADDRESS,"hello$",male,! -> "Ahoi, young man %N and welcome to the Nordic Tibia Ferries."
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ADDRESS,"hi$",male,! -> *
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ADDRESS,"hello$",female,! -> "Ahoi, young lady %N and welcome to the Nordic Tibia Ferries."
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ADDRESS,"hi$",female,! -> *
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ADDRESS,! -> Idle
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BUSY,"hello$",! -> "One moment please, %N.", Queue
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BUSY,"hi$",! -> *
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BUSY,! -> NOP
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VANISH,! -> "Good bye. You are welcome."
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"bye" -> "Good bye. You are welcome.", Idle
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"farewell" -> *
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"name" -> "My name is Anderson from the Nordic Tibia Ferries."
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"anderson" -> "The four of us are the captains of the Nordic Tibia Ferries."
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"svenson" -> *
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"carlson" -> *
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"nielson" -> *
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"job" -> "We are ferrymen. We transport goods and passengers to the Ice Islands."
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"captain" -> *
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"ship" -> "Our ferries are strong enough to stand the high waves of the Nordic Ocean."
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"ferry" -> *
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"ferries" -> *
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"water" -> *
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"good" -> "We can transport everything you want."
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"passenger" -> "We would like to welcome you on board our ferries."
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"trip" -> "Where do you want to go today? We serve the routes to Senja, Folda, and Vega, and back to Tibia."
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"passage" -> *
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"round","trip" -> "The fee for the trip back to Tibia is included."
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"island" -> "We serve the routes to Senja, Folda, and Vega, and back to Tibia."
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"route" -> *
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"senja" -> "This island is Senja."
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"folda" -> Price=10, "Do you want a passage to Folda for %P gold?", Topic=1
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"vega" -> Price=10, "Do you want a passage to Vega for %P gold?", Topic=2
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"tibia" -> Price=0, "Do you want a free passage back to Tibia?", Topic=3
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Topic=1,"yes",PZBlock,! -> "First get rid of those blood stains! You are not going to ruin my vehicle!"
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Topic=2,"yes",PZBlock,! -> *
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Topic=3,"yes",PZBlock,! -> *
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Topic=1,"yes",CountMoney>=Price -> "Have a nice trip!", DeleteMoney, Idle, EffectOpp(11), Teleport(32048,31582,7), EffectOpp(11)
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Topic=1,"yes" -> "You don't have enough money."
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Topic=1 -> "You shouldn't miss the experience."
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Topic=2,"yes",CountMoney>=Price -> "Have a nice trip!", DeleteMoney, Idle, EffectOpp(11), Teleport(32025,31692,7), EffectOpp(11)
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Topic=2,"yes" -> "You don't have enough money."
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Topic=2 -> "You shouldn't miss the experience."
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Topic=3,"yes",CountMoney>=Price -> "Have a nice trip!", DeleteMoney, Idle, EffectOpp(11), Teleport(32236,31677,7), EffectOpp(11)
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Topic=3,"yes" -> "You don't have enough money."
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Topic=3 -> "You shouldn't miss the experience."
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}
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