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https://github.com/ErikasKontenis/SabrehavenServer.git
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129 lines
6.8 KiB
Plaintext
129 lines
6.8 KiB
Plaintext
# GIMUD - Graphical Interface Multi User Dungeon
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# eremo.npc: Datenbank für den Weisen Eremo
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Name = "Eremo"
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Outfit = (130,0-109-128-95-0)
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Home = [33322,31883,7]
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Radius = 3
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Behaviour = {
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ADDRESS,"hello$",! -> "Welcome to my little garden, adventurer %N!"
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ADDRESS,"hi$",! -> *
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ADDRESS,"greetings$",! -> *
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ADDRESS,premium,promoted,"hello$",! -> "Welcome to my little garden, humble %N!"
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ADDRESS,premium,promoted,"hi$",! -> *
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ADDRESS,premium,promoted,"greetings$",! -> *
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ADDRESS,! -> Idle
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BUSY,"hello$",! -> "Please wait a minute, %N.", Queue
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BUSY,"hi$",! -> *
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BUSY,! -> NOP
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VANISH,! -> "Shouldn't I teleport you back to Pemaret?"
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"bye" -> "Shouldn't I teleport you back to Pemaret?", Idle
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"farewell" -> *
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"name" -> "I am Eremo, an old man who has seen many things."
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"job" -> "I teach some spells, provide one of the five blessings, and sell some amulets."
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"offer" -> *
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"magic" -> *
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"island" -> "I have retired from my adventures to this place."
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"isle" -> *
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"garden" -> *
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"adventure" -> "I explored dungeons, I walked through deserts, I sailed on the seas and climbed up on many a mountain."
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"thing" -> *
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"Tibia" -> "A great world full of magic and wonder."
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"amulet",PvPEnforced -> "I've collected quite a few protection amulets. Also, I'm interested in buying broken amulets."
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"amulet" -> "I've collected quite a few protection amulets, and some amulets of loss as well. Also, I'm interested in buying broken amulets."
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"amulet","of","loss" -> Type=3057, Amount=1, Price=50000, "Do you want to buy an amulet of loss for %P gold?", Topic=3
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"amulet","of","loss",PvPEnforced,! -> "What a strange name for an amulet. Never heard about that one."
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"protection","amulet" -> Type=3084, Amount=1, Price=700, "Do you want to buy a protection amulet for %P gold?", Topic=3
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"broken","amulet" -> Type=3080, Amount=1, Price=50000, "Do you want to sell a broken amulet for %P gold?", Topic=4
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"amulet","of","life" -> *
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premium,promoted,"spell" -> "I can teach 'Enchant Staff' to sorcerers, 'Challenge' to knights, 'Wild Growth' to druids, and 'Power Bolt' to paladins."
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"spell" -> "I am sorry, but you are not promoted yet."
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sorcerer,premium,promoted,"enchant","staff" -> String="Enchant Staff", Price=2000, "Do you want to learn the spell 'Enchant Staff' for %P gold?", Topic=1
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"enchant","staff" -> "I am sorry but this spell is only for master sorcerers."
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knight,premium,promoted,"challenge" -> String="Challenge", Price=2000, "Do you want to learn the spell 'Challenge' for %P gold?", Topic=1
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"challenge" -> "I am sorry but this spell is only for elite knights."
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druid,premium,promoted,"wild","growth" -> String="Wild Growth", Price=2000, "Do you want to learn the spell 'Wild Growth' for %P gold?", Topic=1
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"wild","growth" -> "I am sorry but this spell is only for elder druids."
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paladin,premium,promoted,"power","bolt" -> String="Power Bolt", Price=2000, "Do you want to learn the spell 'Power Bolt' for %P gold?", Topic=1
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"power","bolt" -> "I am sorry but this spell is only for royal paladins."
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"teleport" -> "Should I teleport you back to Pemaret?",Topic=2
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"pemaret" -> *
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"back" -> *
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"cormaya" -> *
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"edron" -> *
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Topic=1,"yes",SpellKnown(String)=1 -> "You already know how to cast this spell."
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Topic=1,"yes",Level<SpellLevel(String) -> Amount=SpellLevel(String), "You must be have level %A or better to learn this spell."
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Topic=1,"yes",CountMoney<Price -> "Oh. You do not have enough money."
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Topic=1,"yes" -> "Here you are. Look in your spellbook for the pronounciation of this spell.", DeleteMoney, EffectOpp(13), TeachSpell(String)
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Topic=1 -> "Fine. Do as you please."
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Topic=2,"yes",PZBlock,! -> "Your soul is imbalanced by death and murder. Try again after you regained your balance!"
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Topic=2,"yes" -> "Here you go!", Idle, EffectOpp(11), Teleport(33288,31956,6), EffectOpp(11)
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Topic=2 -> "Maybe later."
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Topic=3,"yes",CountMoney>=Price -> "Thank you. Use it wisely.", DeleteMoney, Create(Type)
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Topic=3,"yes" -> "Sorry, you do not have enough gold."
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Topic=3 -> "Maybe another time."
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Topic=4,"yes",Count(Type)>=Amount -> "Ok. Here is your money.", Delete(Type), CreateMoney
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Topic=4,"yes" -> "Sorry, you do not own one."
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Topic=4 -> "Maybe another time."
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"blessing",PvPEnforced,! -> "The lifeforce of this world is waning. There are no more blessings avaliable on this world."
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"pilgrimage",PvPEnforced,! -> *
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"ashes",PvPEnforced,! -> *
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"spiritual",PvPEnforced,! -> *
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"shielding",PvPEnforced,! -> *
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"sacred","places",PvPEnforced,! -> *
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"spark",PvPEnforced,! -> *
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"phoenix",PvPEnforced,! -> *
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"embrace",PvPEnforced,! -> *
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"fire",PvPEnforced,! -> *
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"suns",PvPEnforced,! -> *
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"wisdom",PvPEnforced,! -> *
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"solitude",PvPEnforced,! -> *
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"pilgrimage" -> "Whenever you receive a lethal wound your lifeforce is damaged. With every single of the five blessings you have this damage will be reduced."
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"ashes" -> *
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"blessing" -> "There are five different blessings available in five sacred places. These blessings are: the spiritual shielding, the spark of the phoenix, the embrace of Tibia, the fire of the suns and the wisdom of solitude."
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"sacred","places" -> "Just tell me in which of the five blessings you are interested."
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"spiritual" -> " You can receive the spiritual shielding in the whiteflower temple south of Thais."
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"shielding" -> *
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"spark" -> "The spark of the phoenix will be given to you by the dwarven priests of earth and fire in Kazordoon."
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"phoenix" -> *
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"embrace" -> "The druids north of Carlin will provide you with the embrace of Tibia."
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"fire" -> "You should ask for the blessing of the two suns in the suntower near Ab'Dendriel."
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"suns" -> *
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"wisdom" -> "I can provide you with the wisdom of solitude. But you will have to sacrifice 10.000 gold to receive it. Are you still interested?",Price=10000,Topic=5
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"solitude" -> *
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Topic=5,"yes", QuestValue(101) > 0,! -> "You already possess this blessing."
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Topic=5,"yes",CountMoney<Price,! -> "Oh. You do not have enough money."
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Topic=5,"yes",! -> "So receive the wisdom of solitude, pilgrim", DeleteMoney, EffectOpp(13), SetQuestValue(101,1), Bless(4)
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Topic=5,! -> "Ok. As you wish."
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"letter",QuestValue(17522)=1,Count(6113)>=1 -> "A letter from that youngster Morgan? I believed him dead since years. These news are good news indeed. Thank you very much, my friend.", DeleteAmount(6113, 1), SetQuestValue(17522,2)
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"letter" -> "I am not waiting for any letters from strangers."
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}
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