SabrehavenServer/data/monster/stonegolem.xml

40 lines
1.5 KiB
XML

<?xml version="1.0" encoding="UTF - 8"?>
<monster name="stone golem" nameDescription="a stone golem" race="undead" experience="160" speed="50" manacost="590">
<health now="270" max="270" />
<look type="67" head="0" body="0" legs="0" feet="0" corpse="6005" />
<targetchange interval="1000" chance="0" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<flags>
<flag summonable="1" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="1" />
<flag convinceable="1" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks attack="38" skill="52">
</attacks>
<defenses armor="30" defense="25">
</defenses>
<immunities>
<immunity fire="1" />
<immunity paralyze="1" />
<immunity poison="1" />
</immunities>
<loot>
<item id="3283" countmax="1" chance="15" /> <!-- a carlin sword -->
<item id="3007" countmax="1" chance="2" /> <!-- a crystal ring -->
<item id="3031" countmax="15" chance="160" /> <!-- a gold coin -->
<item id="3050" countmax="1" chance="50" /> <!-- a power ring -->
<item id="3039" countmax="1" chance="1" /> <!-- a red gem -->
<item id="3377" countmax="1" chance="50" /> <!-- a scale armor -->
<item id="1781" countmax="4" chance="130" /> <!-- a small stone -->
<item id="3409" countmax="1" chance="70" /> <!-- a steel shield -->
<item id="2920" countmax="1" chance="55" /> <!-- a torch -->
<item id="5880" countmax="1" chance="7" /> <!-- iron ore -->
</loot>
</monster>