SabrehavenServer/data/monster/spitnettle.xml

49 lines
1.8 KiB
XML

<?xml version="1.0" encoding="UTF - 8"?>
<monster name="spit nettle" nameDescription="a spit nettle" race="venom" experience="20" speed="0" manacost="0">
<health now="150" max="150" />
<look type="221" head="0" body="0" legs="0" feet="0" corpse="6062" />
<targetchange interval="1000" chance="0" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="0" />
<flag canpushcreatures="0" />
<flag targetdistance="1" />
<flag runonhealth="150" />
</flags>
<attacks attack="9" skill="15" poison="18">
<attack name="poison" min="-17" max="-37" range="7" chance="7">
<attribute key="shootEffect" value="poison" />
<attribute key="areaEffect" value="greenbubble" />
</attack>
<attack name="poisoncondition" count="30" range="7" chance="4">
<attribute key="shootEffect" value="poison" />
<attribute key="areaEffect" value="greenbubble" />
</attack>
</attacks>
<defenses armor="12" defense="33">
<defense name="healing" min="8" max="16" chance="8">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<immunities>
<immunity energy="1" />
<immunity outfit="1" />
<immunity lifedrain="1" />
<immunity paralyze="1" />
<immunity poison="1" />
<immunity invisible="1" />
</immunities>
<loot>
<item id="3031" countmax="5" chance="100" /> <!-- a gold coin -->
<item id="3661" countmax="1" chance="10" /> <!-- a grave flower -->
<item id="3740" countmax="1" chance="100" /> <!-- a shadow herb -->
<item id="3738" countmax="1" chance="10" /> <!-- a sling herb -->
<item id="3738" countmax="1" chance="50" /> <!-- a sling herb -->
</loot>
</monster>