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https://github.com/ErikasKontenis/SabrehavenServer.git
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49 lines
1.8 KiB
XML
49 lines
1.8 KiB
XML
<?xml version="1.0" encoding="UTF - 8"?>
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<monster name="spit nettle" nameDescription="a spit nettle" race="venom" experience="20" speed="0" manacost="0">
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<health now="150" max="150" />
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<look type="221" head="0" body="0" legs="0" feet="0" corpse="6062" />
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<targetchange interval="1000" chance="0" />
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<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
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<flags>
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<flag summonable="0" />
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<flag attackable="1" />
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<flag hostile="1" />
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<flag illusionable="0" />
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<flag convinceable="0" />
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<flag pushable="0" />
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<flag canpushitems="0" />
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<flag canpushcreatures="0" />
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<flag targetdistance="1" />
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<flag runonhealth="150" />
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</flags>
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<attacks attack="9" skill="15" poison="18">
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<attack name="poison" min="-17" max="-37" range="7" chance="7">
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<attribute key="shootEffect" value="poison" />
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<attribute key="areaEffect" value="greenbubble" />
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</attack>
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<attack name="poisoncondition" count="30" range="7" chance="4">
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<attribute key="shootEffect" value="poison" />
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<attribute key="areaEffect" value="greenbubble" />
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</attack>
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</attacks>
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<defenses armor="12" defense="33">
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<defense name="healing" min="8" max="16" chance="8">
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<attribute key="areaEffect" value="blueshimmer" />
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</defense>
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</defenses>
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<immunities>
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<immunity energy="1" />
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<immunity outfit="1" />
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<immunity lifedrain="1" />
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<immunity paralyze="1" />
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<immunity poison="1" />
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<immunity invisible="1" />
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</immunities>
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<loot>
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<item id="3031" countmax="5" chance="100" /> <!-- a gold coin -->
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<item id="3661" countmax="1" chance="10" /> <!-- a grave flower -->
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<item id="3740" countmax="1" chance="100" /> <!-- a shadow herb -->
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<item id="3738" countmax="1" chance="10" /> <!-- a sling herb -->
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<item id="3738" countmax="1" chance="50" /> <!-- a sling herb -->
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</loot>
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</monster> |