41 lines
1.5 KiB
XML

<?xml version="1.0" encoding="UTF - 8"?>
<monster name="skeleton" nameDescription="a skeleton" race="undead" experience="35" speed="37" manacost="300">
<health now="50" max="50" />
<look type="33" head="0" body="0" legs="0" feet="0" corpse="5972" />
<targetchange interval="1000" chance="0" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<flags>
<flag summonable="1" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="1" />
<flag convinceable="1" />
<flag pushable="1" />
<flag canpushitems="0" />
<flag canpushcreatures="0" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks attack="14" skill="18">
<attack name="lifedrain" min="-7" max="-13" range="1" chance="12" />
</attacks>
<defenses armor="2" defense="9">
</defenses>
<immunities>
<immunity lifedrain="1" />
<immunity poison="1" />
</immunities>
<loot>
<item id="3115" countmax="1" chance="500" /> <!-- a bone -->
<item id="3411" countmax="1" chance="120" /> <!-- a brass shield -->
<item id="3031" countmax="10" chance="450" /> <!-- a gold coin -->
<item id="3276" countmax="1" chance="250" /> <!-- a hatchet -->
<item id="3286" countmax="1" chance="200" /> <!-- a mace -->
<item id="3264" countmax="1" chance="20" /> <!-- a sword -->
<item id="2920" countmax="1" chance="500" /> <!-- a torch -->
<item id="3367" countmax="1" chance="80" /> <!-- a viking helmet -->
</loot>
<script>
<event name="KillingInTheNameOf" />
</script>
</monster>