48 lines
1.9 KiB
XML

<?xml version="1.0" encoding="UTF - 8"?>
<monster name="scarab" nameDescription="a scarab" race="venom" experience="120" speed="40" manacost="395">
<health now="320" max="320" />
<look type="83" head="0" body="0" legs="0" feet="0" corpse="6024" />
<targetchange interval="1000" chance="0" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<flags>
<flag summonable="1" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="1" />
<flag convinceable="1" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag runonhealth="80" />
</flags>
<attacks attack="25" skill="42">
<attack name="poisonfield" radius="1" target="0" chance="5">
<attribute key="areaEffect" value="poff" />
</attack>
<attack name="poison" min="-15" max="-25" range="1" radius="1" target="1" chance="6">
<attribute key="areaEffect" value="poison" />
</attack>
</attacks>
<defenses armor="21" defense="26">
<defense name="speed" speedchange="45" variation="5" duration="4000" chance="20">
<attribute key="areaEffect" value="redshimmer" />
</defense>
</defenses>
<immunities>
<immunity paralyze="1" />
<immunity poison="1" />
</immunities>
<loot>
<item id="3447" countmax="3" chance="50" /> <!-- an arrow -->
<item id="3327" countmax="1" chance="3" /> <!-- a daramanian mace -->
<item id="3031" countmax="12" chance="705" /> <!-- a gold coin -->
<item id="3031" countmax="40" chance="445" /> <!-- a gold coin -->
<item id="3330" countmax="1" chance="5" /> <!-- a heavy machete -->
<item id="3577" countmax="2" chance="540" /> <!-- meat -->
<item id="3042" countmax="1" chance="10" /> <!-- a scarab coin -->
<item id="3042" countmax="1" chance="1" /> <!-- a scarab coin -->
<item id="3033" countmax="1" chance="5" /> <!-- a small amethyst -->
<item id="3032" countmax="1" chance="3" /> <!-- a small emerald -->
</loot>
</monster>