mirror of
https://github.com/ErikasKontenis/SabrehavenServer.git
synced 2025-05-07 12:19:20 +02:00
61 lines
2.2 KiB
XML
61 lines
2.2 KiB
XML
<?xml version="1.0" encoding="UTF - 8"?>
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<monster name="necromancer" nameDescription="a necromancer" race="blood" experience="580" speed="54" manacost="0">
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<health now="580" max="580" />
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<look type="9" head="0" body="0" legs="0" feet="0" corpse="6080" />
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<targetchange interval="1000" chance="50" />
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<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
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<flags>
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<flag summonable="0" />
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<flag attackable="1" />
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<flag hostile="1" />
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<flag illusionable="0" />
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<flag convinceable="0" />
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<flag pushable="0" />
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<flag canpushitems="1" />
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<flag canpushcreatures="1" />
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<flag targetdistance="4" />
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<flag runonhealth="0" />
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</flags>
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<attacks attack="40" skill="30" poison="90">
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<attack name="lifedrain" min="-60" max="-100" range="1" chance="5">
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<attribute key="areaEffect" value="redspark" />
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</attack>
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<attack name="poison" min="-35" max="-95" range="7" chance="6">
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<attribute key="shootEffect" value="poison" />
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<attribute key="areaEffect" value="poison" />
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</attack>
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</attacks>
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<defenses armor="50" defense="40">
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<defense name="healing" min="42" max="68" chance="4">
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<attribute key="areaEffect" value="blueshimmer" />
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</defense>
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</defenses>
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<immunities>
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<immunity outfit="1" />
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<immunity lifedrain="1" />
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<immunity poison="1" />
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<immunity invisible="1" />
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</immunities>
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<summons maxSummons="4">
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<summon name="ghoul" chance="6" max="2" />
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<summon name="ghost" chance="7" max="1" />
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<summon name="mummy" chance="8" max="1" />
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</summons>
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<voices>
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<voice sentence="Your corpse will be mine!" />
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<voice sentence="Taste the sweetness of death!" />
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</voices>
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<loot>
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<item id="3079" countmax="1" chance="2" /> <!-- boots of haste -->
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<item id="3311" countmax="1" chance="10" /> <!-- a clerical mace -->
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<item id="3031" countmax="90" chance="300" /> <!-- a gold coin -->
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<item id="3732" countmax="1" chance="15" /> <!-- a green mushroom -->
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<item id="3574" countmax="1" chance="5" /> <!-- a mystic turban -->
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<item id="3377" countmax="1" chance="100" /> <!-- a scale armor -->
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<item id="3294" countmax="1" chance="150" /> <!-- a short sword -->
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<item id="3324" countmax="1" chance="1" /> <!-- a skull staff -->
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</loot>
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<script>
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<event name="KillingInTheNameOf" />
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</script>
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</monster> |