SabrehavenServer/data/monster/lizardtemplar.xml

45 lines
1.7 KiB
XML

<?xml version="1.0" encoding="UTF - 8"?>
<monster name="lizard templar" nameDescription="a lizard templar" race="blood" experience="145" speed="47" manacost="0">
<health now="410" max="410" />
<look type="113" head="0" body="0" legs="0" feet="0" corpse="4321" />
<targetchange interval="1000" chance="0" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="1" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="0" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks attack="30" skill="44">
</attacks>
<defenses armor="26" defense="20">
</defenses>
<immunities>
<immunity poison="1" />
</immunities>
<voices>
<voice sentence="Hissss!" />
</voices>
<loot>
<item id="3031" countmax="20" chance="800" /> <!-- a gold coin -->
<item id="3282" countmax="1" chance="7" /> <!-- a morning star -->
<item id="3357" countmax="1" chance="10" /> <!-- a plate armor -->
<item id="3445" countmax="1" chance="1" /> <!-- a salamander shield -->
<item id="3294" countmax="1" chance="100" /> <!-- a short sword -->
<item id="3032" countmax="1" chance="3" /> <!-- a small emerald -->
<item id="3351" countmax="1" chance="20" /> <!-- a steel helmet -->
<item id="3264" countmax="1" chance="50" /> <!-- a sword -->
<item id="3345" countmax="1" chance="5" /> <!-- a templar scytheblade -->
<item id="5876" countmax="1" chance="10" /> <!-- lizard leather -->
<item id="5881" countmax="1" chance="10" /><!-- lizard scale -->
</loot>
<script>
<event name="KillingInTheNameOf" />
</script>
</monster>