SabrehavenServer/data/monster/lizardsnakecharmer.xml

63 lines
2.5 KiB
XML

<?xml version="1.0" encoding="UTF - 8"?>
<monster name="lizard snakecharmer" nameDescription="a lizard snakecharmer" race="blood" experience="200" speed="52" manacost="0">
<health now="325" max="325" />
<look type="115" head="0" body="0" legs="0" feet="0" corpse="6041" />
<targetchange interval="1000" chance="50" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="1" />
<flag convinceable="0" />
<flag pushable="1" />
<flag canpushitems="1" />
<flag canpushcreatures="0" />
<flag targetdistance="4" />
<flag runonhealth="15" />
</flags>
<attacks attack="18" skill="28">
<attack name="poisoncondition" count="170" range="7" chance="9">
<attribute key="shootEffect" value="poison" />
<attribute key="areaEffect" value="poison" />
</attack>
<attack name="poison" min="-50" max="-100" range="7" radius="1" target="1" chance="6">
<attribute key="shootEffect" value="poison" />
<attribute key="areaEffect" value="greenbubble" />
</attack>
</attacks>
<defenses armor="22" defense="15">
<defense name="healing" min="50" max="100" chance="3">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<immunities>
<immunity poison="1" />
<immunity invisible="1" />
</immunities>
<summons maxSummons="6">
<summon name="cobra" chance="4" max="6" />
</summons>
<voices>
<voice sentence="Shhhhhhhh." />
<voice sentence="I ssssmell warm blood!" />
</voices>
<loot>
<item id="3565" countmax="1" chance="90" /> <!-- a cape -->
<item id="3407" countmax="1" chance="1" /> <!-- a charmer's tiara -->
<item id="3998" countmax="1" chance="700" /> <!-- a dead snake -->
<item id="3122" countmax="1" chance="199" /> <!-- a dirty cape -->
<item id="3031" countmax="25" chance="800" /> <!-- a gold coin -->
<item id="3061" countmax="1" chance="10" /> <!-- a life crystal -->
<item id="3052" countmax="1" chance="2" /> <!-- a life ring -->
<item id="3065" countmax="1" chance="10" /> <!-- a quagmire rod -->
<item id="3033" countmax="1" chance="5" /> <!-- a small amethyst -->
<item id="3066" countmax="1" chance="1" /> <!-- a snakebite rod -->
<item id="3037" countmax="1" chance="2" /> <!-- a yellow gem -->
<item id="5876" countmax="1" chance="9" /> <!-- lizard leather -->
<item id="5881" countmax="1" chance="9" /><!-- lizard scale -->
</loot>
<script>
<event name="KillingInTheNameOf" />
</script>
</monster>