SabrehavenServer/data/monster/lizardsentinel.xml

48 lines
1.8 KiB
XML

<?xml version="1.0" encoding="UTF - 8"?>
<monster name="lizard sentinel" nameDescription="a lizard sentinel" race="blood" experience="105" speed="50" manacost="560">
<health now="265" max="265" />
<look type="114" head="0" body="0" legs="0" feet="0" corpse="6040" />
<targetchange interval="1000" chance="50" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="1" />
<flag convinceable="1" />
<flag pushable="1" />
<flag canpushitems="1" />
<flag canpushcreatures="0" />
<flag targetdistance="4" />
<flag runonhealth="10" />
</flags>
<attacks attack="26" skill="35">
<attack name="physical" min="-40" max="-70" range="7" chance="15">
<attribute key="shootEffect" value="spear" />
</attack>
</attacks>
<defenses armor="17" defense="24">
</defenses>
<immunities>
<immunity poison="1" />
<immunity invisible="1" />
</immunities>
<voices>
<voice sentence="Tssss!" />
</voices>
<loot>
<item id="3358" countmax="1" chance="90" /> <!-- a chain armor -->
<item id="3031" countmax="15" chance="800" /> <!-- a gold coin -->
<item id="3269" countmax="1" chance="5" /> <!-- a halberd -->
<item id="3313" countmax="1" chance="12" /> <!-- an obsidian lance -->
<item id="3377" countmax="1" chance="80" /> <!-- a scale armor -->
<item id="3444" countmax="1" chance="3" /> <!-- a sentinel shield -->
<item id="3028" countmax="1" chance="1" /> <!-- a small diamond -->
<item id="3277" countmax="3" chance="100" /> <!-- a spear -->
<item id="5876" countmax="1" chance="9" /> <!-- lizard leather -->
<item id="5881" countmax="1" chance="9" /><!-- lizard scale -->
</loot>
<script>
<event name="KillingInTheNameOf" />
</script>
</monster>