SabrehavenServer/data/monster/dragonlord.xml

70 lines
2.9 KiB
XML

<?xml version="1.0" encoding="UTF - 8"?>
<monster name="dragon lord" nameDescription="a dragon lord" race="blood" experience="2100" speed="60" manacost="0">
<health now="1900" max="1900" />
<look type="39" head="0" body="0" legs="0" feet="0" corpse="5984" />
<targetchange interval="1000" chance="5" />
<targetstrategy nearest="70" weakest="10" mostdamage="10" random="10" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="1" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag runonhealth="300" />
</flags>
<attacks attack="55" skill="65">
<attack name="fire" min="-120" max="-180" range="7" radius="4" target="1" chance="6">
<attribute key="shootEffect" value="fire" />
<attribute key="areaEffect" value="firearea" />
</attack>
<attack name="firefield" range="7" radius="4" target="1" chance="7">
<attribute key="shootEffect" value="fire" />
</attack>
<attack name="fire" min="-150" max="-250" length="8" spread="3" chance="6">
<attribute key="areaEffect" value="firearea" />
</attack>
</attacks>
<defenses armor="32" defense="48">
<defense name="healing" min="57" max="93" chance="4">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<immunities>
<immunity fire="1" />
<immunity lifedrain="1" />
<immunity paralyze="1" />
<immunity poison="1" />
<immunity invisible="1" />
</immunities>
<voices>
<voice sentence="ZCHHHHH" yell="1" />
<voice sentence="YOU WILL BURN!" yell="1" />
</voices>
<loot>
<item id="2842" countmax="1" chance="90" /> <!-- a book -->
<item id="3583" countmax="5" chance="600" /> <!-- dragon ham -->
<item id="3386" countmax="1" chance="1" /> <!-- a dragon scale mail -->
<item id="3051" countmax="1" chance="50" /> <!-- an energy ring -->
<item id="3280" countmax="1" chance="3" /> <!-- a fire sword -->
<item id="3031" countmax="100" chance="800" /> <!-- a gold coin -->
<item id="3031" countmax="100" chance="600" /> <!-- a gold coin -->
<item id="3031" countmax="50" chance="400" /> <!-- a gold coin -->
<item id="2903" countmax="1" chance="30" /> <!-- a golden mug -->
<item id="3732" countmax="1" chance="120" /> <!-- a green mushroom -->
<item id="3061" countmax="1" chance="6" /> <!-- a life crystal -->
<item id="3450" countmax="1" chance="60" /> <!-- a power bolt -->
<item id="3392" countmax="1" chance="2" /> <!-- a royal helmet -->
<item id="3029" countmax="1" chance="50" /> <!-- a small sapphire -->
<item id="3373" countmax="1" chance="4" /> <!-- a strange helmet -->
<item id="3428" countmax="1" chance="3" /> <!-- a tower shield -->
<item id="5882" countmax="1" chance="18" /> <!-- red dragon scale -->
<item id="5948" countmax="1" chance="10" /> <!-- red dragon leather -->
</loot>
<script>
<event name="KillingInTheNameOf" />
</script>
</monster>