mirror of
https://github.com/ErikasKontenis/SabrehavenServer.git
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70 lines
2.9 KiB
XML
70 lines
2.9 KiB
XML
<?xml version="1.0" encoding="UTF - 8"?>
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<monster name="dragon lord" nameDescription="a dragon lord" race="blood" experience="2100" speed="60" manacost="0">
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<health now="1900" max="1900" />
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<look type="39" head="0" body="0" legs="0" feet="0" corpse="5984" />
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<targetchange interval="1000" chance="5" />
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<targetstrategy nearest="70" weakest="10" mostdamage="10" random="10" />
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<flags>
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<flag summonable="0" />
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<flag attackable="1" />
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<flag hostile="1" />
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<flag illusionable="1" />
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<flag convinceable="0" />
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<flag pushable="0" />
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<flag canpushitems="1" />
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<flag canpushcreatures="1" />
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<flag targetdistance="1" />
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<flag runonhealth="300" />
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</flags>
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<attacks attack="55" skill="65">
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<attack name="fire" min="-120" max="-180" range="7" radius="4" target="1" chance="6">
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<attribute key="shootEffect" value="fire" />
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<attribute key="areaEffect" value="firearea" />
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</attack>
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<attack name="firefield" range="7" radius="4" target="1" chance="7">
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<attribute key="shootEffect" value="fire" />
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</attack>
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<attack name="fire" min="-150" max="-250" length="8" spread="3" chance="6">
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<attribute key="areaEffect" value="firearea" />
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</attack>
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</attacks>
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<defenses armor="32" defense="48">
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<defense name="healing" min="57" max="93" chance="4">
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<attribute key="areaEffect" value="blueshimmer" />
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</defense>
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</defenses>
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<immunities>
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<immunity fire="1" />
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<immunity lifedrain="1" />
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<immunity paralyze="1" />
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<immunity poison="1" />
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<immunity invisible="1" />
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</immunities>
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<voices>
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<voice sentence="ZCHHHHH" yell="1" />
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<voice sentence="YOU WILL BURN!" yell="1" />
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</voices>
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<loot>
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<item id="2842" countmax="1" chance="90" /> <!-- a book -->
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<item id="3583" countmax="5" chance="600" /> <!-- dragon ham -->
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<item id="3386" countmax="1" chance="1" /> <!-- a dragon scale mail -->
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<item id="3051" countmax="1" chance="50" /> <!-- an energy ring -->
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<item id="3280" countmax="1" chance="3" /> <!-- a fire sword -->
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<item id="3031" countmax="100" chance="800" /> <!-- a gold coin -->
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<item id="3031" countmax="100" chance="600" /> <!-- a gold coin -->
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<item id="3031" countmax="50" chance="400" /> <!-- a gold coin -->
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<item id="2903" countmax="1" chance="30" /> <!-- a golden mug -->
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<item id="3732" countmax="1" chance="120" /> <!-- a green mushroom -->
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<item id="3061" countmax="1" chance="6" /> <!-- a life crystal -->
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<item id="3450" countmax="1" chance="60" /> <!-- a power bolt -->
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<item id="3392" countmax="1" chance="2" /> <!-- a royal helmet -->
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<item id="3029" countmax="1" chance="50" /> <!-- a small sapphire -->
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<item id="3373" countmax="1" chance="4" /> <!-- a strange helmet -->
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<item id="3428" countmax="1" chance="3" /> <!-- a tower shield -->
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<item id="5882" countmax="1" chance="18" /> <!-- red dragon scale -->
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<item id="5948" countmax="1" chance="10" /> <!-- red dragon leather -->
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</loot>
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<script>
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<event name="KillingInTheNameOf" />
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</script>
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</monster> |