mirror of
https://github.com/ErikasKontenis/SabrehavenServer.git
synced 2025-05-08 20:59:21 +02:00
69 lines
2.9 KiB
XML
69 lines
2.9 KiB
XML
<?xml version="1.0" encoding="UTF - 8"?>
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<monster name="dragon" nameDescription="a dragon" race="blood" experience="700" speed="45" manacost="0">
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<health now="1000" max="1000" />
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<look type="34" head="0" body="0" legs="0" feet="0" corpse="5973" />
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<targetchange interval="1000" chance="5" />
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<targetstrategy nearest="70" weakest="10" mostdamage="10" random="10" />
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<flags>
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<flag summonable="0" />
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<flag attackable="1" />
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<flag hostile="1" />
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<flag illusionable="1" />
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<flag convinceable="0" />
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<flag pushable="0" />
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<flag canpushitems="1" />
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<flag canpushcreatures="1" />
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<flag targetdistance="1" />
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<flag runonhealth="300" />
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</flags>
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<attacks attack="42" skill="55">
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<attack name="fire" min="-55" max="-105" range="7" radius="4" target="1" chance="7">
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<attribute key="shootEffect" value="fire" />
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<attribute key="areaEffect" value="firearea" />
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</attack>
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<attack name="fire" min="-100" max="-160" length="8" spread="3" chance="9">
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<attribute key="areaEffect" value="firearea" />
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</attack>
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</attacks>
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<defenses armor="25" defense="38">
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<defense name="healing" min="34" max="56" chance="8">
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<attribute key="areaEffect" value="blueshimmer" />
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</defense>
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</defenses>
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<immunities>
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<immunity fire="1" />
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<immunity paralyze="1" />
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<immunity poison="1" />
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<immunity invisible="1" />
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</immunities>
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<voices>
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<voice sentence="GROOAAARRR" yell="1" />
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<voice sentence="FCHHHHH" yell="1" />
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</voices>
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<loot>
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<item id="3301" countmax="1" chance="20" /> <!-- a broadsword -->
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<item id="3449" countmax="10" chance="80" /> <!-- a burst arrow -->
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<item id="3349" countmax="1" chance="100" /> <!-- a crossbow -->
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<item id="3275" countmax="1" chance="10" /> <!-- a double axe -->
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<item id="3583" countmax="3" chance="450" /> <!-- dragon ham -->
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<item id="3322" countmax="1" chance="5" /> <!-- a dragon hammer -->
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<item id="3416" countmax="1" chance="3" /> <!-- a dragon shield -->
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<item id="3031" countmax="45" chance="800" /> <!-- a gold coin -->
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<item id="3031" countmax="60" chance="500" /> <!-- a gold coin -->
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<item id="3061" countmax="1" chance="1" /> <!-- a life crystal -->
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<item id="3285" countmax="1" chance="40" /> <!-- a longsword -->
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<item id="3286" countmax="1" chance="200" /> <!-- a mace -->
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<item id="3557" countmax="1" chance="20" /> <!-- plate legs -->
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<item id="3297" countmax="1" chance="5" /> <!-- a serpent sword -->
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<item id="3294" countmax="1" chance="250" /> <!-- a short sword -->
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<item id="3028" countmax="1" chance="4" /> <!-- a small diamond -->
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<item id="3351" countmax="1" chance="30" /> <!-- a steel helmet -->
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<item id="3409" countmax="1" chance="150" /> <!-- a steel shield -->
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<item id="3071" countmax="1" chance="10" /> <!-- a wand of inferno -->
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<item id="5877" countmax="1" chance="10" /> <!-- green dragon leather -->
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<item id="5920" countmax="1" chance="10" /> <!-- green dragon scale -->
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</loot>
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<script>
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<event name="KillingInTheNameOf" />
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</script>
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</monster> |