2019-12-17 20:19:27 +02:00

58 lines
2.4 KiB
XML

<?xml version="1.0" encoding="UTF - 8"?>
<monster name="assassin" nameDescription="an assassin" race="blood" experience="105" speed="72" manacost="450">
<health now="175" max="175" />
<look type="152" head="95" body="95" legs="95" feet="95" addons="3" corpse="6080" />
<targetchange interval="1000" chance="5" />
<targetstrategy nearest="70" weakest="20" mostdamage="10" random="0" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="1" />
<flag convinceable="1" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks attack="45" skill="45">
<attack name="physical" min="-28" max="-38" range="7" chance="8">
<attribute key="shootEffect" value="throwingstar" />
</attack>
<attack name="drunk" duration="3000" range="6" chance="11">
<attribute key="shootEffect" value="poison" />
<attribute key="areaEffect" value="poison" />
</attack>
</attacks>
<defenses armor="17" defense="40">
<defense name="speed" speedchange="60" variation="5" duration="3000" chance="12">
<attribute key="areaEffect" value="redshimmer" />
</defense>
<defense name="invisible" duration="2000" chance="12">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<immunities>
<immunity invisible="1" />
</immunities>
<voices>
<voice sentence="Die!" />
<voice sentence="Feel the hand of death!" />
<voice sentence="You are on my deathlist!" />
</voices>
<loot>
<item id="3413" countmax="1" chance="15" /> <!-- a battle shield -->
<item id="3292" countmax="1" chance="40" /> <!-- a combat knife -->
<item id="3031" countmax="40" chance="800" /> <!-- a gold coin -->
<item id="3031" countmax="10" chance="150" /> <!-- a gold coin -->
<item id="3405" countmax="1" chance="2" /> <!-- a horseman helmet -->
<item id="3291" countmax="1" chance="100" /> <!-- a knife -->
<item id="3404" countmax="1" chance="5" /> <!-- a leopard armor -->
<item id="3410" countmax="1" chance="20" /> <!-- a plate shield -->
<item id="3028" countmax="1" chance="2" /> <!-- a small diamond -->
<item id="3351" countmax="1" chance="30" /> <!-- a steel helmet -->
<item id="3409" countmax="1" chance="10" /> <!-- a steel shield -->
<item id="2920" countmax="2" chance="300" /> <!-- a torch -->
</loot>
</monster>