2020-05-03 21:47:47 +03:00

73 lines
3.0 KiB
XML

<monster name="Hellhound" nameDescription="a hellhound" race="blood" experience="6800" speed="140" manacost="0">
<health now="7500" max="7500" />
<look type="240" corpse="6331" />
<targetchange interval="1000" chance="10" />
<targetstrategy nearest="70" weakest="10" mostdamage="10" random="10" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="1" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks skill="70" attack="130" poison="800">
<attack name="earth" interval="2000" chance="5" length="8" spread="3" min="-300" max="-700">
<attribute key="areaEffect" value="poison" />
</attack>
<attack name="physical" interval="2000" chance="10" range="7" min="-395" max="-498">
<attribute key="shootEffect" value="death" />
<attribute key="areaEffect" value="mortarea" />
</attack>
<attack name="fire" interval="2000" chance="10" length="8" spread="3" min="-350" max="-660">
<attribute key="areaEffect" value="firearea" />
</attack>
<attack name="lifedrain" interval="2000" chance="10" length="8" spread="3" min="-350" max="-976">
<attribute key="areaEffect" value="redshimmer" />
</attack>
<attack name="fire" interval="2000" chance="10" radius="1" target="1" min="-200" max="-403">
<attribute key="areaEffect" value="fire" />
</attack>
<attack name="earth" interval="2000" chance="5" range="7" min="-300" max="-549">
<attribute key="shootEffect" value="poison" />
<attribute key="areaEffect" value="poison" />
</attack>
</attacks>
<defenses armor="40" defense="40">
<defense name="speed" interval="2000" chance="15" speedchange="70" duration="5000">
<attribute key="areaEffect" value="redshimmer" />
</defense>
<defense name="healing" interval="2000" chance="20" min="220" max="425">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<immunities>
<immunity paralyze="1" />
<immunity invisible="1" />
<immunity fire="1" />
</immunities>
<voices interval="2000" chance="7">
<voice sentence="GROOOWL!" />
<voice sentence="GRRRRR!" />
</voices>
<loot>
<item id="3031" countmax="100" chance="1000" /><!-- gold coin -->
<item id="3035" countmax="7" chance="1000" /><!-- platinum coin -->
<item id="3582" countmax="14" chance="309" /><!-- ham -->
<item id="3027" countmax="4" chance="94" /><!-- black pearl -->
<item id="3116" chance="10" /><!-- big bone -->
<item id="6558" countmax="2" chance="310" /><!-- concentrated demonic blood -->
<item id="3281" chance="9" /><!-- giant sword -->
<item id="5944" chance="530" /><!-- soul orb -->
<item id="3318" chance="108" /><!-- knight axe -->
<item id="3271" chance="163" /><!-- spike sword -->
<item id="6553" chance="4" /><!-- ruthless axe -->
<item id="3280" chance="69" /><!-- fire sword -->
<item id="4871" chance="1" /><!-- explorer brooch -->
<item id="3071" chance="90" /><!-- wand of inferno -->
</loot>
</monster>