mirror of
https://github.com/ErikasKontenis/SabrehavenServer.git
synced 2025-05-25 20:44:29 +02:00
52 lines
2.1 KiB
XML
52 lines
2.1 KiB
XML
<monster name="Hellfire Fighter" nameDescription="a hellfire fighter" race="fire" experience="3900" speed="110" manacost="0">
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<health now="3800" max="3800" />
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<look type="243" corpse="6323" />
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<targetchange interval="1000" chance="10" />
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<targetstrategy nearest="70" weakest="10" mostdamage="10" random="10" />
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<flags>
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<flag summonable="0" />
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<flag attackable="1" />
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<flag hostile="1" />
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<flag illusionable="0" />
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<flag convinceable="0" />
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<flag pushable="0" />
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<flag canpushitems="1" />
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<flag canpushcreatures="1" />
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<flag targetdistance="1" />
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<flag runonhealth="0" />
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</flags>
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<attacks attack="80" skill="120">
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<attack name="firefield" interval="2000" chance="10" range="7" radius="3" target="0" />
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<attack name="fire" interval="2000" chance="10" target="0" length="8" spread="0" min="-392" max="-1500">
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<attribute key="areaEffect" value="firearea" />
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</attack>
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<attack name="fire" interval="2000" chance="15" range="7" radius="3" target="0" min="-60" max="-330">
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<attribute key="areaEffect" value="fire" />
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</attack>
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</attacks>
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<defenses armor="35" defense="35" />
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<immunities>
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<immunity fire="1" />
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<immunity paralyze="1" />
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<immunity invisible="1" />
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</immunities>
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<loot>
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<item id="3031" countmax="246" chance="1000" /> <!-- gold coin -->
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<item id="3124" chance="500" /> <!-- burnt scroll -->
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<item id="3147" countmax="2" chance="300" /> <!-- blank rune -->
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<!-- demonic essence -->
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<item id="5944" chance="120" /> <!-- soul orb -->
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<!-- fiery heart -->
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<item id="3071" chance="95" /> <!-- wand of inferno -->
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<!-- piece of hellfire armor -->
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<item id="3280" chance="43" /> <!-- fire sword -->
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<item id="3010" chance="22" /> <!-- emerald bangle -->
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<item id="3028" chance="14" /> <!-- small diamond -->
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<item id="3035" chance="10" /> <!-- platinum coin -->
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<!-- magma legs -->
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<!-- coal -->
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<item id="3320" chance="4" /> <!-- fire axe -->
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<!-- magma coat -->
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<item id="3019" chance="2" /> <!-- demonbone amulet -->
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</loot>
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</monster> |