SabrehavenServer/data/monster/790/demon (goblin).xml

39 lines
1.6 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<monster name="Demon" nameDescription="a demon" race="blood" experience="25" speed="150" manacost="0">
<health now="50" max="50" />
<look type="35" corpse="5995" />
<targetchange interval="1000" chance="0" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag runonhealth="15" />
</flags>
<attacks skill="10" attack="10">
<attack name="physical" interval="2000" chance="10" range="7" min="0" max="-25">
<attribute key="shootEffect" value="smallstone" />
</attack>
</attacks>
<defenses armor="10" defense="10" />
<loot>
<item id="3115" countmax="1" chance="120" /> <!-- a bone -->
<item id="3337" countmax="1" chance="50" /> <!-- a bone club -->
<item id="3267" countmax="1" chance="180" /> <!-- a dagger -->
<item id="3578" countmax="1" chance="130" /> <!-- a fish -->
<item id="3031" countmax="9" chance="500" /> <!-- a gold coin -->
<item id="3361" countmax="1" chance="75" /> <!-- a leather armor -->
<item id="3355" countmax="1" chance="100" /> <!-- a leather helmet -->
<item id="3120" countmax="1" chance="70" /> <!-- a moldy cheese -->
<item id="3294" countmax="1" chance="90" /> <!-- a short sword -->
<item id="3462" countmax="1" chance="100" /> <!-- a small axe -->
<item id="1781" countmax="3" chance="300" /> <!-- a small stone -->
</loot>
</monster>