SabrehavenServer/data/monster/781/quara hydromancer scout.xml

64 lines
2.4 KiB
XML

<monster name="Quara Hydromancer Scout" nameDescription="a quara hydromancer scout" race="undead" experience="800" speed="70" manacost="0">
<health now="1100" max="1100" />
<look type="47" corpse="6066" />
<targetchange interval="1000" chance="20" />
<targetstrategy nearest="70" weakest="10" mostdamage="10" random="10" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks skill="30" attack="20">
<attack name="lifedrain" chance="9" length="8" spread="0" min="-125" max="-250">
<attribute key="areaEffect" value="bubbles" />
</attack>
<attack name="lifedrain" chance="12" radius="3" target="0" min="-130" max="-165">
<attribute key="areaEffect" value="redshimmer" />
</attack>
<attack name="lifedrain" chance="7" length="8" spread="3" max="-210">
<attribute key="areaEffect" value="greenspark" />
</attack>
<attack name="lifedrain" chance="8" range="7" target="1" min="-45" max="-170">
<attribute key="areaEffect" value="redshimmer" />
</attack>
<attack name="speed" chance="10" range="7" speedchange="-100" duration="5000">
</attack>
</attacks>
<defenses armor="15" defense="18">
<defense name="healing" chance="10" min="100" max="120">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<immunities>
<immunity fire="1" />
<immunity lifedrain="1" />
<immunity paralyze="1" />
<immunity invisible="1" />
<immunity drown="1" />
</immunities>
<voices interval="5000" chance="10">
<voice sentence="Qua hah tsh!" />
</voices>
<loot>
<item id="3031" countmax="90" chance="231" /><!-- gold coin -->
<item id="3073" chance="14" /><!-- wand of cosmic energy -->
<item id="3289" chance="111" /><!-- staff -->
<item id="3125" chance="107" /><!-- remains of a fish -->
<item id="5895" chance="15" /><!-- fish fin -->
<item id="3026" chance="27" /><!-- white pearl -->
<item id="3032" chance="16" /><!-- small emerald -->
<item id="3027" chance="25" /><!-- black pearl -->
<item id="3098" chance="8" /><!-- ring of healing -->
<item id="3370" chance="8" /><!-- knight armor -->
</loot>
<script>
<event name="KillingInTheNameOf" />
</script>
</monster>