2019-01-16 17:16:38 -05:00

22 lines
633 B
Lua

function canJoin(player)
return player:getAccountType() >= ACCOUNT_TYPE_GAMEMASTER
end
function onSpeak(player, type, message)
local playerAccountType = player:getAccountType()
if type == TALKTYPE_CHANNEL_Y then
if playerAccountType == ACCOUNT_TYPE_GOD then
type = TALKTYPE_CHANNEL_O
end
elseif type == TALKTYPE_CHANNEL_O then
if playerAccountType ~= ACCOUNT_TYPE_GOD then
type = TALKTYPE_CHANNEL_Y
end
elseif type == TALKTYPE_CHANNEL_R1 then
if playerAccountType ~= ACCOUNT_TYPE_GOD and not getPlayerFlagValue(player, PlayerFlag_CanTalkRedChannel) then
type = TALKTYPE_CHANNEL_Y
end
end
return type
end