2019-01-16 17:16:38 -05:00

9 lines
341 B
Lua

function onUse(player, item, fromPosition, target, toPosition)
if player:getItemCount(3231) >= 1 and player:getStorageValue(288) == 1 then
Game.sendMagicEffect({x = 33094, y = 32524, z = 01}, 14)
player:removeItem(3231, 1)
Game.createItem(3243, 1, {x = 33095, y = 32524, z = 01})
player:setStorageValue(288, 2)
end
return true
end