2019-01-16 17:16:38 -05:00

13 lines
661 B
Lua

function onUse(player, item, fromPosition, target, toPosition)
if item:getId() == 2772 and Game.isItemThere({x = 32090, y = 32148, z = 09},2772) and Game.isItemThere ({x = 32092, y = 32148, z = 09},2772) and Game.isItemThere ({x = 32094, y = 32148, z = 09},2772) and Game.isItemThere ({x = 32088, y = 32148, z = 09},2772) then
item:transform(2773, 1)
item:decay()
Game.removeItemOnMap({x = 32094, y = 32149, z = 10}, 1282)
elseif item:getId() == 2773 then
item:transform(2772, 1)
item:decay()
doRelocate({x = 32094, y = 32149, z = 10},{x = 32094, y = 32150, z = 10})
Game.createItem(1282, 1, {x = 32094, y = 32149, z = 10})
end
return true
end