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https://github.com/ErikasKontenis/SabrehavenServer.git
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16 lines
1.0 KiB
Lua
16 lines
1.0 KiB
Lua
function onUse(player, item, fromPosition, target, toPosition)
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if item:getId() == 2772 and Game.isItemThere({x = 32476, y = 31900, z = 04},3593) and Game.isItemThere ({x = 32477, y = 31900, z = 04},3587) and Game.isItemThere ({x = 32478, y = 31900, z = 04},3590) and Game.isItemThere ({x = 32479, y = 31900, z = 04},3585) and Game.isItemThere ({x = 32480, y = 31900, z = 04},3592) and Game.isItemThere ({x = 32481, y = 31900, z = 04},3589) then
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Game.createItem(1948, 1, {x = 32476, y = 31904, z = 04})
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Game.removeItemOnMap({x = 32476, y = 31900, z = 04}, 3593)
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Game.removeItemOnMap({x = 32477, y = 31900, z = 04}, 3587)
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Game.removeItemOnMap({x = 32478, y = 31900, z = 04}, 3590)
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Game.removeItemOnMap({x = 32479, y = 31900, z = 04}, 3585)
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Game.removeItemOnMap({x = 32480, y = 31900, z = 04}, 3592)
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Game.removeItemOnMap({x = 32481, y = 31900, z = 04}, 3589)
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item:transform(2773, 1)
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item:decay()
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elseif item:getId() == 2772 then
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Game.sendMagicEffect({x = 32479, y = 31905, z = 04}, 3)
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end
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return true
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end |