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https://github.com/ErikasKontenis/SabrehavenServer.git
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22 lines
890 B
Lua
22 lines
890 B
Lua
function onUse(player, item, fromPosition, target, toPosition)
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if item:getId() == 2772 and Game.isItemThere({x = 32915, y = 32076, z = 06},388) then
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Game.removeItemOnMap({x = 32915, y = 32076, z = 06}, 388)
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Game.removeItemOnMap({x = 32915, y = 32080, z = 06}, 388)
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item:transform(2773, 1)
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item:decay()
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elseif item:getId() == 2772 then
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item:transform(2773, 1)
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item:decay()
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elseif item:getId() == 2773 and not Game.isItemThere({x = 32915, y = 32076, z = 06}, 388) then
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doRelocate({x = 32915, y = 32076, z = 06},{x = 32916, y = 32076, z = 06})
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doRelocate({x = 32915, y = 32080, z = 06},{x = 32916, y = 32080, z = 06})
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Game.createItem(388, 1, {x = 32915, y = 32076, z = 06})
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Game.createItem(388, 1, {x = 32915, y = 32080, z = 06})
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item:transform(2772, 1)
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item:decay()
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elseif item:getId() == 2773 then
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item:transform(2772, 1)
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item:decay()
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end
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return true
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end |