2019-01-16 17:16:38 -05:00

19 lines
695 B
Lua

function onUse(player, item, fromPosition, target, toPosition)
if item:getId() == 2772 and Game.isItemThere({x = 32259, y = 31890, z = 10},2129) then
item:transform(2773, 1)
item:decay()
Game.removeItemOnMap({x = 32259, y = 31890, z = 10}, 2129)
elseif item:getId() == 2772 then
item:transform(2773, 1)
item:decay()
elseif item:getId() == 2773 and Game.isItemThere({x = 32259, y = 31890, z = 10}, 2129) then
item:transform(2772, 1)
item:decay()
elseif item:getId() == 2773 then
item:transform(2772, 1)
item:decay()
doRelocate({x = 32259, y = 31890, z = 10},{x = 32259, y = 31889, z = 10})
Game.createItem(2129, 1, {x = 32259, y = 31890, z = 10})
end
return true
end