2019-01-16 17:16:38 -05:00

20 lines
756 B
Lua

function onUse(player, item, fromPosition, target, toPosition)
if item:getId() == 2772 and Game.isItemThere({x = 32266, y = 31860, z = 11},2129) then
Game.removeItemOnMap({x = 32266, y = 31860, z = 11}, 2129)
Game.transformItemOnMap({x = 32266, y = 31860, z = 11}, 410, 411)
item:transform(2773, 1)
item:decay()
elseif item:getId() == 2772 then
item:transform(2773, 1)
item:decay()
elseif item:getId() == 2773 and Game.isItemThere({x = 32266, y = 31860, z = 11}, 2129) then
item:transform(2772, 1)
item:decay()
elseif item:getId() == 2773 then
item:transform(2772, 1)
item:decay()
Game.transformItemOnMap({x = 32266, y = 31860, z = 11}, 411, 410)
Game.createItem(2129, 1, {x = 32266, y = 31860, z = 11})
end
return true
end