2019-01-16 17:16:38 -05:00

17 lines
781 B
Lua

function onUse(player, item, fromPosition, target, toPosition)
if item:getId() == 2772 and Game.isItemThere({x = 32568, y = 32078, z = 12},2185) and Game.isItemThere ({x = 32569, y = 32078, z = 12},2185) then
item:transform(2773, 1)
item:decay()
Game.removeItemOnMap({x = 32568, y = 32078, z = 12}, 2185)
Game.removeItemOnMap({x = 32569, y = 32078, z = 12}, 2185)
elseif item:getId() == 2773 and Game.isItemThere({x = 32568, y = 32078, z = 12},2185) and Game.isItemThere ({x = 32569, y = 32078, z = 12}, 2185) then
item:transform(2772, 1)
item:decay()
elseif item:getId() == 2773 then
item:transform(2772, 1)
item:decay()
Game.createItem(2185, 1, {x = 32568, y = 32078, z = 12})
Game.createItem(2185, 1, {x = 32569, y = 32078, z = 12})
end
return true
end