2019-01-16 17:16:38 -05:00

26 lines
1.3 KiB
Lua

function onUse(player, item, fromPosition, target, toPosition)
if item:getId() == 2772 and Game.isItemThere({x = 32627, y = 31699, z = 10}, 1771) then
item:transform(2773, 1)
item:decay()
doRelocate({x = 32627, y = 31699, z = 10},{x = 32626, y = 31699, z = 10})
doRelocate({x = 32628, y = 31699, z = 10},{x = 32626, y = 31699, z = 10})
doRelocate({x = 32629, y = 31699, z = 10},{x = 32626, y = 31699, z = 10})
Game.transformItemOnMap({x = 32627, y = 31699, z = 10}, 1771, 622)
Game.createItem(4788, 1, {x = 32627, y = 31699, z = 10})
Game.transformItemOnMap({x = 32628, y = 31699, z = 10}, 1771, 622)
Game.transformItemOnMap({x = 32629, y = 31699, z = 10}, 1771, 622)
Game.createItem(4786, 1, {x = 32629, y = 31699, z = 10})
elseif item:getId() == 2772 then
item:transform(2773, 1)
item:decay()
elseif item:getId() == 2773 and Game.isItemThere({x = 32628, y = 31699, z = 10}, 622) then
item:transform(2772, 1)
item:decay()
Game.transformItemOnMap({x = 32627, y = 31699, z = 10}, 622, 1771)
Game.transformItemOnMap({x = 32628, y = 31699, z = 10}, 622, 1771)
Game.transformItemOnMap({x = 32629, y = 31699, z = 10}, 622, 1771)
Game.removeItemOnMap({x = 32627, y = 31699, z = 10}, 4788)
Game.removeItemOnMap({x = 32629, y = 31699, z = 10}, 4786)
end
return true
end