2019-01-16 17:16:38 -05:00

20 lines
629 B
Lua

function onStepIn(creature, item, position, fromPosition)
if creature:isPlayer() then
item:transform(430, 1)
item:decay()
Game.sendMagicEffect({x = 32468, y = 32119, z = 14}, 15)
Game.sendMagicEffect({x = 32482, y = 32170, z = 14}, 15)
Game.createItem(435, 1, {x = 32482, y = 32170, z = 14})
end
end
function onStepOut(creature, item, position, fromPosition)
if creature:isPlayer() then
item:transform(431, 1)
item:decay()
Game.sendMagicEffect({x = 32468, y = 32119, z = 14}, 14)
Game.sendMagicEffect({x = 32482, y = 32170, z = 14}, 14)
Game.removeItemOnMap({x = 32482, y = 32170, z = 14}, 435)
end
end