2019-01-16 17:16:38 -05:00

16 lines
412 B
Lua

function onStepIn(creature, item, position, fromPosition)
if creature:isPlayer() then
item:transform(430, 1)
item:decay()
Game.transformItemOnMap({x = 32225, y = 32282, z = 09}, 429, 438)
end
end
function onStepOut(creature, item, position, fromPosition)
if creature:isPlayer() then
item:transform(431, 1)
item:decay()
Game.transformItemOnMap({x = 32225, y = 32282, z = 09}, 438, 429)
end
end