2019-01-16 17:16:38 -05:00

12 lines
342 B
Lua

function onStepIn(creature, item, position, fromPosition)
if creature:isPlayer() and creature:getPlayer():getStorageValue(8) ~= 0 then
Game.sendMagicEffect(item:getPosition(), 15)
else
Game.sendMagicEffect(item:getPosition(), 14)
end
end
function onAddItem(item, tileitem, position)
Game.sendMagicEffect(item:getPosition(), 14)
end