2019-01-16 17:16:38 -05:00

15 lines
651 B
Lua

function onStepIn(creature, item, position, fromPosition)
if not Game.isItemThere({x = 32266, y = 31861, z = 11}, 2772) then
Game.transformItemOnMap({x = 32266, y = 31861, z = 11}, 2773, 2772)
Game.transformItemOnMap({x = 32266, y = 31860, z = 11}, 411, 410)
Game.createItem(2129, 1, {x = 32266, y = 31860, z = 11})
end
end
function onAddItem(item, tileitem, position)
if not Game.isItemThere({x = 32266, y = 31861, z = 11}, 2772) then
Game.transformItemOnMap({x = 32266, y = 31861, z = 11}, 2773, 2772)
Game.transformItemOnMap({x = 32266, y = 31860, z = 11}, 411, 410)
Game.createItem(2129, 1, {x = 32266, y = 31860, z = 11})
end
end