2019-01-16 17:16:38 -05:00

15 lines
644 B
Lua

function onStepIn(creature, item, position, fromPosition)
if creature:isPlayer() and Game.isItemThere({x = 32771, y = 32297, z = 10},389) then
Game.removeItemOnMap({x = 32771, y = 32297, z = 10}, 389)
Game.transformItemOnMap({x = 32770, y = 32282, z = 10}, 371, 395)
end
end
function onStepOut(creature, item, position, fromPosition)
if not Game.isItemThere({x = 32771, y = 32297, z = 10}, 389) and creature:isPlayer() then
doRelocate({x = 32771, y = 32297, z = 10},{x = 32771, y = 32296, z = 10})
Game.createItem(389, 1, {x = 32771, y = 32297, z = 10})
Game.transformItemOnMap({x = 32770, y = 32282, z = 10}, 395, 371)
end
end