2019-12-12 15:47:57 +02:00

23 lines
688 B
Lua

function onStepIn(creature, item, position, fromPosition)
local player = creature:getPlayer()
if not player then
return true
end
if player:getStorageValue(17511) ~= 1 then
Game.sendMagicEffect({x = 31951, y = 32555, z = 08}, 11)
player:teleportTo({x = 31951, y = 32555, z = 08})
return true
end
doRelocate(item:getPosition(),{x = 31919, y = 32659, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 31919, y = 32659, z = 08}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 31919, y = 32659, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 31919, y = 32659, z = 08}, 11)
end